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League of Legends Nets $624 Million Total in Revenue Last Year

This article is over 10 years old and may contain outdated information
League of Legends

League of Legends came in second for free-to-play games when it comes to revenue in 2013.

Riot Games’ Multiplayer Online Battle Arena (MOBA) title League of Legends managed to total $624 million in revenue for 2013, placing it as the second highest earning free-to-play title according to SuperData’s report. While this an impressive sum, it was bested by Korean F2P shooter, CrossFire, which managed to earn $957 million last year. Valve managed to break the top ten with two titles, as Counter-Strike Online brought in $121 million, while Team Fortress 2 settled at the ninth spot with $139 million.

The full top ten list along with the games’ earnings in 2013 can be seen below.

1) CrossFire $957 million
2) League of Legends $624 million
3) Dungeon Fighter Online $426 million
4) World of Tanks $372 million
5) Maplestory $326 million
6) Lineage II $257 million
7) World of Warcraft $213 million
8) Star Wars: The Old Republic $139 million
9) Team Fortress 2 $139 million
10) Counter-Strike Online $121 million

As a whole, the digital games market in the US grew by 11%, which translated to $11.7 billion in sales for 2013. The F2P market showed the biggest growth increasing by 45% year-on-year, while mobile games represented the biggest cut of the pie with a 26% share.

Are you surprised at how much money F2P games earn these days and do you think gaming is headed to a F2P future?

Source: SuperData via GameSpot

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