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8 New Hearthstone Cards That Will Change How You Play

This article is over 9 years old and may contain outdated information

Get prepared for these fancy shmancy new Hearthstone cards that will change how you play the game. Take a look and take some notes because this is only going to help you win.

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A 2/3 weapon for 3 isn’t the worst, and this Battlecry can be incredibly potent when you’re able to control what minions you have on the board. Giving a Yeti Divine Shield and Taunt seems pretty good.

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Shaman Murloc decks haven’t really been top tier, but Siltfin Spiritwalker sure wants to change that. Giant Taunt guy stopping your rush? Drop this little guy and draw a million cards!

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Jaraxxus was clearly not enough for Warlocks, so Blizz has decided to offer up Mal’Ganis as a way to never lose with a Warlock deck again.

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Deathrattle decks have become relatively commonplace in the ranked ladder, and Feign Death basically gives you all the fun of Deathrattles for free! I wonder if this works with Baron Rivendare.

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Minion placement has historically been something that only particularly skillful players cared about. Once your board starts getting wiped with one swing from this guy, though, you’ll think twice about how you play your minions.

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4/4 for 3 mana is all around solid, even if he does miss his mark half the time. Ogres aren’t exactly known for their precision.

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Is your opponent drawing too many cards for your liking? Iron Juggernaut will make them suffer for it. There aren’t many ways to win on your opponent’s turn. This is hands-down the most hilarious way to do so.

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Not sure how exactly this will play into the existing Handlock strategies, but I suspect that with enough “each player draws” effects, you can use this guy to incredible effect. Frankly, there weren’t enough 8/8s available that could come down on turn 4.


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