Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

Psychonauts in the Rhombus of Ruin Release Accompanied by Documentary

This article is over 7 years old and may contain outdated information

Psychonauts spin-off Psychonauts in the Rhombus of Ruin has released exclusively for PlayStation VR.

The virtual reality Psychonauts spin-off, Psychonauts in the Rhombus of Ruin, released exclusively for PlayStation VR yesterday. It’s not Psychonauts 2 – that game is currently in development with an anticipated 2018 release – but rather is “a standalone chapter of the Psychonauts saga – a mind-bending adventure puzzle game made from the ground up for VR that will chronicle the events between the first Psychonauts and its forthcoming sequel.”

The release was accompanied by a 16-minute-long “making of” documentary, which you can check out below.

“Making a VR game is really exciting. It’s like traveling into a strange and mysterious new world,” said Double Fine founder, Tim Schafer, “And who knows more about traveling into strange, mysterious new worlds than the Psychonauts? So we’re happy to have Raz and friends along with us on this new adventure.”

“You’ll assume the role of Raz, an intrepid young psychic and now fully fledged member of the Psychonauts – an elite group of international psychic secret agents,” a summary reads. “You’ll see through Raz’s eyes in first person, using his various psychic powers to affect the world, and solve puzzles: The power of Clairvoyance will allow you to see through the eyes of others, and explore the environment, whilst other abilities such as Telekinesis and Pyrokinesis allow you to move things around with the power of your mind…or just set them on fire.”

Schafer announced a crowdfunding campaign for Psychonauts 2 at the Video Game Awards in December 2015, and successfully reached its $3.3 million goal on video game-focused crowdfunding platform Fig in January 2016. Earlier this month, it was announced that publisher Starbreeze was partnering with Double Fine on the project.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy