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Hell Pie Zero Punctuation review Yahtzee Croshaw Sluggerfly Headup 3D platformer

Hell Pie – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Hell Pie.

For more major games Yahtz has reviewed lately, check out PowerWash Simulator and Endling, Stray, Rainbow Billy: The Curse of the Leviathan, No Man’s Sky (in 2022), a history lesson of Bob’s Game, Hardspace: Shipbreaker, and Elden Ring.

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Transcript

I usually focus on games that have a bit of buzz around them, but sometimes, like a room believed to contain an angry wasp, it’s the lack of a buzz that can make me slightly more attentive. As was the case with this week’s subject, Hell Pie. I’d heard nothing about it before it popped up on Steam last week and very little subsequent discussion in the wider realms, and I wondered why that should be. It’s not the sort of thing that usually falls into the background noise of Steam indie releases, in that it’s not a survival crafter, an RPG maker game or a visual novel about being an anthropomorphic vixen with a penis who’s also Hitler. No, it’s a 3D collectathon platformer in your classic N64-era Banjo Kazooie sort of mould with the kind of visual variety and interesting easy to learn hard to master platforming mechanics that requires actual fucking effort to make, and it hits all the right notes that made A Hat In Time stand out so well, so why hasn’t it come up in general discourse? And then I played it for a bit and thought “Oh you know what it might be? It might be because it’s completely fucking disgusting. And no one’s talking about it for the same reason people don’t sit at the bar of a tapas restaurant talking about how their menstrual flow has been unusually gelatinous this month.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.