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Atomic Heart does not have the most stupendous accessibility options, but here is what few are available to players.

What Accessibility Options Does Atomic Heart Have?

Atomic Heart has arrived at a time when more and more games are getting a full suite of accessibility options. Forspoken, for example, has plenty of optional, accessibility-friendly features, as do God of War Ragnarok and The Last of Us Part II. So what accessibility options does Atomic Heart have? The answer is underwhelming.

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Unfortunately, Atomic Heart Does Not Have Many Accessibility Options

Atomic Heart essentially has two accessibility-friendly options, and theyā€™re both pretty standard. Firstly, you can enable subtitles, whether the voice overs are in your native language or not. Also, you can turn auto aim on and off. And thatā€™s it.

Thatā€™s not particularly great, no. Could you argue that having different difficulty levels, as the game does, counts as an accessibility option? Maybe, but itā€™s a bit of a stretch. There are no options for color blindness, no audio description, and no high-contrast mode.

So just subtitles, basically? Yes, but thereā€™s a snag there. At launch, the subtitles only came in one size, so if they were too small for you, there was no making them bigger. However, Mundfish has stated a patch for the game will correct this and let users alter the size of subtitles, in addition to FOV.

But for now, the answer to what accessibility options Atomic Heart has is there are very few of them.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.
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