A video gameās soundtrack is a crucial component of its identity and one of its most valuable tools for creating impactful, memorable moments. Whether itās used to augment a locationās atmosphere, accentuate a boss battle, introduce a character, or infuse emotion into a cutscene, a poignant piece of music will often occupy playersā minds long after theyāve completed the associated game. Here are six of the most heart-stirring, awe-inspiring, and haunting video game music tracks to leave an indelible mark on your psyche (if they havenāt already).
The Most Haunting Video Game Music
āGood Riddance (Eurydice Solo)ā from Hades
Composed by Darren Korb, Performed by Ashley Barrett
In Hades, thereās something truly magical about encountering Eurydice for the first time ā her chamber is an oasis of calm amidst Asphodelās blistering chaos, and although the tasty treats she offers Zagreus are certainly welcome, having a moment to rest and listen to her sing is an even greater prize. The lyrics of āGood Riddanceā express relief at being freed from earthly burdens, but a C minor key signature gives the song a nostalgic, slightly mournful air. Itās the theme of a character who is resigned to her fate but wants to convince herself that sheās celebrating it, and its beautiful melody will have players battling through the underworld over and over again for another chance to hear it.
āDirtmouthā from Hollow Knight
Composed by Christopher Larkin
Hollow Knightās outstanding soundtrack is packed to the brim with haunting songs, but āDirtmouth” seems most inextricably tied to the playerās overall experience with the game. The dreary town of Dirtmouth is the first major location in the Knightās journey, and over time, it becomes a place of respite and safety from the perilous ruins of Hallownest that lie below. Its theme gives the impression of pensiveness (piano) tinged with longing (strings) and feels like the color gray expressed in musical form ā dismal and muted, but with a certain sense of calmness and coziness about it.
āGwyn, Lord of Cinderā from Dark Souls
Composed by Motoi Sakuraba
Removed from the context of Dark Soulsā story, the music accompanying the Chosen Undeadās last battle might strike players as an odd choice. āGwyn, Lord of Cinderā is delicate, melancholy, and played entirely on the piano ā in other words, nothing like the grandiose compositions replete with dramatic vocalization that characterize most of the gameās other boss anthems. Given whatās become of Gwyn, though, it makes perfect sense ā he is a Hollow (capital H) shell of his former self, clinging to the dying embers of the Age of Fire he sacrificed himself to prolong. His theme is a dissonant duet representing his final, desperate struggle with the Chosen Undead, and as the player prevails and the music ends, it feels less like a triumph and more like the closing act of a tragedy.
āLast Voyageā from Spiritfarer
Composed by Max LL
Spiritfarer is a profoundly bittersweet game about death and learning how to say goodbye, and naturally, some of its most emotional moments occur when Stella escorts her passengers into the afterlife. āLast Voyage,ā the track that plays during these scenes, has an almost lullaby-like quality to it ā although itās undeniably heart-wrenching, it also evokes an ambience of gentleness and tranquility. Itās the perfect track to underscore Stellaās tender routine of paddling the rowboat to the Everdoor, listening to her friendsā last words, and sending them off with a warm hug.
āNorth Coast 500ā from Burnhouse Lane
Composed by micAmic
Burnhouse Lane is a horror game with a somewhat somber storyline, but its most memorable track doesnāt seem intended to inspire feelings of fear or sadness. āNorth Coast 500ā might more accurately be described as āwistful,ā with the title conjuring a mental image of someone on a scenic car ride, daydreaming while gazing out the window. It has a faster tempo than many of the gameās other standout songs, which adds a dimension of restlessness and anticipation befitting the scene in which it plays: Angie discovers that George has somehow made his way onto the roof and must figure out how to get him down. This initially tense sequence of events has the potential to become a bonding experience for Angie and George and is one of the gameās most charming moments.
āJust Like Sleepā from Hellblade: Senua’s Sacrifice
Performed by Passarella Death Squad
Passarella Death Squadās āJust Like Sleepā and Senuaās final confrontation with Hela are a match made in heaven and realized in Helheim. Abstract, minimalist lyrics and mesmerizing vocals over a pulsating beat set the stage for a dreamlike yet high-intensity fight in which Senua must reckon with the anguish, pain, terror, and trauma she harbors in her mind. With the addition of such a haunting song, what may have been a brutally repetitive battle is transformed into something chillingly beautiful: a deadly dance in which Senuaās ferocity and vulnerability are both on full display. When āJust Like Sleepā is followed closely by VNV Nationās āIllusionā to close out the game, itās an emotional one-two punch that players wonāt soon recover from.
Let us know what else you think might rank among the most haunting video game music tracks.
Published: Mar 21, 2023 12:00 pm