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Amanda the Adventurer show

Amanda the Adventurer Explained

Amanda the Adventurerā€™s mysteries go far beyond the attic you find yourself in. Thereā€™s a whole backstory, rooted in an increasingly unsettling childrenā€™s program. And the more you dig, the more disturbing things get. So, whatā€™s really going on in this game? Hereā€™s Amanda the Adventurer explained.Ā 

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Who or What is Amanda the Adventurer?

In this indie horror game from MANGLEDmaw Games, Amanda the Adventurer is a computer-animated TV show, named after its main character. However, it has a rather disturbing history. The fictional show was created by TV producer Sam Colton in the early 2000s and was originally live-action, put out on a local cable network.Ā 

While we never actually see the live-action version, it featured his adopted daughter, Rebecca, as the titular character Amanda. And it would have stayed a small but well-received cable show if not for the intervention of a company known as HaMelN.

HaMelN approached Sam with a view to taking the show worldwide and, with their ā€œhelp,ā€ the show became a national and possibly global smash.Ā 

So Whatā€™s the Real Story?

However, what really happened was that HaMelN kidnapped Rebecca and almost certainly killed her father. One in-game tape suggests she was being used as part of some kind of system, perhaps eventually integrated into an AI.Ā 

Amanda the Adventurer Amanda in a room

In the tape we hear Amanda reading out nonsensical strings of words. That suggests that, at the very least, sheā€™s training some 2000-era ChatGPT-style AI. So the ā€œAmandaā€ heard in the TV show isnā€™t a little girl sitting in a recording booth but something much, much worse.

Sam objected to Rebeccaā€™s treatment and was killed by the company, though they painted him as a neglectful father. While there are various letters and clippings featured in the game, it appears his body has never been found.Ā Ā 

Is HaMelN Evil, Greedy or Both?

Itā€™s tempting to see HaMelN as the gameā€™s Umbrella Corporation but the truth is likely much worse and they are, in fact, evil. They likely dabbled in the supernatural and, while itā€™s not clear if the show is still running, had disturbing designs on the nationā€™s children.Ā 

The clue is in the name. HaMelN is a reference to the Pied Piper of Hamelin, the folk tale where a disgruntled piper stole away the townā€™s children. If youā€™ve ever watched Halloween III: Season of the Witch, youā€™ll get serious Silver Shamrock vibes from the game.Ā 

What Happened Next?

After Coltonā€™s ā€œdisappearance,ā€ the show continued to be produced. However, while it initially featured lessons about friendship and so forth, it became less wholesome as its run continued. Itā€™s implied that this was Rebeccaā€™s influence, giving the show a much more cynical tone.Ā 

Amanda the Adventurer Concerned parent

Many children also became addicted to the show and its young viewers started to disappear. Itā€™s not clear whether Rebecca/Amanda took them through the show, or whether they were kidnapped by HaMelN. Maybe they wandered off in a trance, Pied Piper style. But itā€™s these disappearances that lead your Aunt Kate to investigate.Ā 

Hereā€™s What Happens in the Game

The game begins with you, Riley, inheriting your Aunt Kateā€™s house. She leaves a letter to you, explaining that sheā€™s not sure how much time sheā€™s got left. Itā€™s implied but not confirmed that her investigations into the Amanda the Adventurer children’s show got her killed.

You discover VHS tapes of the show in the attic and, watching them, uncover some of the story behind the show. How much lore you uncover depends upon which puzzles you solve. The first ending has you killed by a spindly creature that loosely resembles the on-screen character of Amanda.Ā 

Amanda the Adventurer Attic puzzles

There are other endings, but most end with you escaping. Thereā€™s no ending in which you definitely beat Amanda, though the ā€œfinalā€ ending has a trenchcoat wearing figure joining you in the attic.

So What Actually is Amanda?

Going by the gameā€™s first ending, you might think that sheā€™s some kind of demon, that the thing with her hair buns is actually her. But weā€™re not convinced. Instead, and weā€™re just theorizing here, it seems more likely that this is a manifestation of Rebecca/Amanda. Though she could also have been bound to or been used to channel some supernatural entity.Ā 

Our take is that the real Rebecca is actually imprisoned within HaMelN, plugged into some machine, all tubes and wires. And, as the game confirms, sheā€™s aware and reaching out through the show. She may drift in and out a little but sheā€™s trapped in a living nightmare.Ā 

As for Wooly, he could be Amandaā€™s handler, sent in to keep her making the show. Itā€™s tempting to think heā€™s some fragment of her personality but that doesnā€™t necessarily bear up. For example, in the first tape heā€™s disturbed by how non child-friendly the show has become.Ā 

Amanda the Adventurer Amanda show

That makes us think heā€™s trying to turn it back into something that wonā€™t have parents complaining. And if he genuinely is meant to be wrangling whatā€™s left of Rebeccaā€™s mind, her antagonism towards him makes perfect sense. Weā€™re hoping that a sequel, if we get one, will let us either free Rebecca or, if sheā€™s dead (as a line about her rotting implies), give her peace.

So if you wanted Amanda the Adventurer explained, thatā€™s what you need to know.Ā 


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.