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EA

EA Will Launch Four Core IP Games by March Next Year, Battlefield Not Among Them

This article is over 4 years old and may contain outdated information

EA has provided the first hint of its plans for the coming fiscal year, revealing that it will launch 12 PC and console games, as well as two mobile projects.

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The news came courtesy of the publisher’s COO and CFO Blake Jorgensen as part of the company’s latest investor call earlier today. The fiscal year under discussion will run from April 2020 to March 2021. Of those 12 games, four will come from the sports portfolio, including new entries in the FIFA and Madden franchises.

A further four will be published “globally from smaller developers” — possibly joining the likes of Sea of Solitude and A Way  Out as part of the indie-focused EA Originals brand. However, those may also be projects in the vein of Command & Conquer Remastered.

The final third of those upcoming titles will “draw from the breadth of [EA’s] IP,” suggesting they will continue existing franchises.

However, Jorgensen confirmed that Battlefield will not be among them, saying that the next entry in DICE’s shooter series will “leverage the growing base of the next-generation consoles” with a fiscal year 2022 launch.

The company has already announced Medal of Honor: Above and Beyond for Oculus Rift and Dragon Age 4, though neither of those currently has a release date and therefore may not arrive in the coming year.

The grand total of 14 games will eclipse EA’s output from the year past, which saw eight titles launch, including Star Wars Jedi: Fallen Order, which “significantly” exceeded sales expectations with almost eight million copies sold.


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Damien Lawardorn
Editor and Contributor of The Escapist: Damien Lawardorn has been writing about video games since 2010, including a 1.5 year period as Editor-in-Chief of Only Single Player. He’s also an emerging fiction writer, with a Bachelor of Arts with Media & Writing and English majors. His coverage ranges from news to feature interviews to analysis of video games, literature, and sometimes wider industry trends and other media. His particular interest lies in narrative, so it should come as little surprise that his favorite genres include adventures and RPGs, though he’ll readily dabble in anything that sounds interesting.