Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
There was a clear winner and loser for the recent State of Play

PlayStation Users Have Revealed State of Play’s Biggest Winner and Loser

May 30’s PlayStation State of Play was a bit underwhelming. There were a lot of duds but also some bright spots. YouTube users have clearly picked a winner and loser from the showcase, however.

Recommended Videos

X user Radec did some research on the YouTube like-to-dislike ratio for Concord and Astro Bot a few hours after the presentation, and it yielded some surprising results. You can check them out below:

As you can see, Concord had 1.4K likes to its 3.1K dislikes with 26K views, while Astro Bot had 11K likes to only 95 dislikes with 50K views.

12 hours later, the contrast between the two games became even greater:

The ratio is quite large, to say the least. It feels like gamers are really trying to tell Sony and PlayStation something.

Related: Sony Still Requiring PSN Account for God of War Ragnarok on PC Despite Helldivers 2 Fiasco

What can we gather from this information? Well, it appears PlayStation users did not like Concord, a live service game that looks like every other multiplayer online shooter with discount Guardians of the Galaxy characters. They did like Astro Bot, a vibrant single-player adventure that actually has an ending and celebrates PlayStation’s console, accessory, and character history.

It will be interesting to see if these YouTube votes translate to sales. If fans turn out for Astro Bot and drop Concord like a bad habit, perhaps Sony will realize generic-looking live service titles are not the future. Unique games that don’t require a daily grind used to be PlayStation’s bread and butter during previous generations, and I’d like that to be what defines the PlayStation 5. I worry this is all going to lead to more studio closures and PS4 remasters. I would love to be proven wrong, though. Please prove me wrong.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Arthur Damian
Arthur Damian
Arthur Damian has been covering the video game industry for over ten years, and joined The Escapist in 2022. He is a huge fan of platformers, indies, and fighting games, and strives to cover them for The Escapist every chance he gets. Arthur received his Bachelor’s Degree in English from Brooklyn College in 2009. He is also the Editor-in-Chief over at That VideoGame Blog. When he isn’t writing, Arthur enjoys playing games on his Switch and PlayStation 5, and sings the praises of the greatest video game ever, Chrono Trigger, to anyone who will listen.