Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Swarm Mode in League of Legends
Image via Riot Games

All Augments in LoL Swarm in League of Legends

Augment can be the difference between living and dying in the Swarm mode in League of Legends. If you are wondering what they all actually do, here are all the augments in League of Legends Swarm.

Recommended Videos

All Augments in Swarm Mode

Related: All Missions and Objectives in LoL Swarm ā€“ League of Legends

AugmentWhat It Does
Armor UpGain +4 armor every 5 seconds after being dealt an instance of damage. Can stack up to 10 times to a maximum of 40 armor, refreshing on subsequent triggers. Stacks are all removed when the duration hits zero.
Bite SizedLose 30 percent of your character size and 20 percent of your total health, but gain 20 percent of your movement speed and 36 ability haste.
Bullet-ManiaReduce your damage dealt by 20 percent, but gain +1 Projectile Count every six level ups.
Card CollectorEvery Access Card picked up after equipping this Augment gives you five percent damage.
Celebration!For eight seconds after leveling up, gain 25 percent damage, 30 percent movement speed, 60 percent area size, and 40 ability haste.
Circle of StatsEvery eight seconds, gain the following stats, cycling in this order:
1. +30 percent movement speed
2. +40 ability haste
3. +60 percent area size
4. +3 Projectile Counts
5. +40 health reis generation

One effect active at a time, cycles through them all in order, and then repeats.
Critical ExpansionGain one percent area size for five seconds after dealing an instance of damage that critically strikes, This can stack up to 100 times.
Cross CountryFor every 20,000 units traveled, gain four percent damage, 4 percent maximum health, and 4 percent area size.
Death and TaxesEvery enemy you kill has a two percent chance to drop multiple gold coins.
Ebb And FlowCycles between -50 to +125 ability haste at a rate of 22 ability haste every two seconds.
Elite BomberDeal +30 percent damage against elite monsters. When you kill an elite, it drops a bomb on the ground that explodes after a delay.
Emotional Support PetYour summoned pets do +50 percent damage.
Experienced FighterGain 10 percent experience. For every Experience Orb you pick up, you gain two percent damage and two percent movement speed for one second.
Gathering SpeedLose 15 percent total movement speed, but gain three percent movement speed for every level up after equipping this Augment.
Glass CannonGain 40 percent damage but lose 40 percent maximum health.
Heavy HitterGain 50 percent damage, but lose 30 ability haste.
HoarderEvery time you pick up a gold, you heal for 0.5 percent of your maximum health.
Immobile ImmolationFor every 0.5 second you stand still, your health incurs a cost of 60 (plus one for every trigger) to grant you 20 ability haste. Lose this bonus when you start moving again.
JuggernautGain 20 armor. Gain half a percent of damage for every point of armor that you have.
Larger Than LifeGain 30 percent character size, gain 1.2 health regeneration, and increase your total health by 30 percent, but lose 15 percent movement speed.
Long RangeDeal 0-30 percent increased damage based on the distance to your enemy. The further travel distance to the enemy, the more damage it does.
Metabolic OverdriveHeal every second equal to 12 percent of your maximum health, but lose 60 percent of your maximum health.
Mission CriticalGain 10 percent critical chance and 30 percent critical damage, but your non-critical damage deals 20 percent reduced damage.
PescatarianEach enemy you kill has a 25 percent chance to drop a healing pack.
Pick-Me-UpLose 80 percent total pickup radius. Every 60 seconds, you automatically vacuum all Experience Orbs and gold that are on the map.
Point BlankDeal 0-30 percent increased damage based on distance to the enemy. Grants more damage the closer an enemy is to you.
Ramming RunnerGain 10 percent movement speed. Gain or lose one percent damage for every one percent bonus movement speed you acquire or lose, respectively.
Regenerative TissuePicking up a healing pack grants an additional half percent maximum health.
Size ScramblerOn-cast grant Abilities or Weapons fired a random amount of area size between -20 percent and +60 percent.
Spray and PrayGain four Projectile Count, but deal 35 percent less damage.
Ultimate Speed-UpYour Ultimate Ability gains 100 ability haste.
Uptime UpgradeGain 60 percent Duration.
With HasteAn additional one percent movement speed for every two Ability Haste you have.

Related: Best Warwick Jungle Build in League of Legends (LoL)

Swarm mode is available to play now in League of Legends.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan has been into movies, games, tv, and tabletop since the 80s. Rather than get bogged down in pointless nostalgia, he remains excited for all the amazing art that has yet to come. When not scribbling articles for sites like Escapist, Destructoid, or Dot Esports, he is making Youtube videos about interesting lore, or how to paint little plastic models.