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slow apocalypse of corrupting evil fog in PlayStation 3 PS3 FromSoftware Demon's Souls

Demon’s Souls’ Slow but Sure Apocalypse Feels All Too Real Today

Ever since I tackled the original PlayStation 3 incarnation of FromSoftwareā€™s hack-ā€˜em-up, Demonā€™s Souls, itā€™s rarely been out of my head. But itā€™s not the otherworldly levels or twisted, soulless foes that bother me. Instead, itā€™s Demonā€™s Soulsā€™ creeping, foggy apocalypse that ties my stomach in knots, and with each year, itā€™s grown more uncomfortably familiar to the world around us.

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If you skipped the original Demonā€™s Souls, or used its manual as a beer mat, youā€™ll have missed out on a substantial chunk of its story. The Kingdom of Boletaria may be your home for the duration of the game, but itā€™s the activity at Boletariaā€™s borders thatā€™s the real threat. While youā€™re merrily slaughtering your way around Boletaria, a supernatural fog is slowly spreading outwards, killing or warping anything in its path.

Meanwhile, those living outside the ever-expanding fog bank can do nothing but watch. A farmer, herding his cattle, gazes at the horizon, straining to make out the encroaching fog bank. His children should be out here with him, but with the end inching closer every day, itā€™s hard to keep pretending thereā€™s any kind of future for them. A lord, struggling to calm the fears of his subjects, hires yet another ā€œheroā€ to stem the problem at its source. And inch by inch, village by village, humanityā€™s dominion becomes a little smaller.

What makes this scenario especially harrowing is the apocalypseā€™s unhurried pace. Demonā€™s Soulsā€™ medieval realm is shrinking, but the fog moves so slowly that itā€™s not the current generation that faces extinction. That farmer will live, and unless the lordā€™s subjects choose to hurl him from his tower, heā€™ll die peacefully in his sleep. Instead, itā€™s their children whoā€™ll be forced to face the consequences of this cataclysm.

slow apocalypse of corrupting evil fog in PlayStation 3 PS3 FromSoftware Demon's Souls

You? Youā€™re one of the lucky ones, though it might not feel like it. Sure, being zapped by a squid-faced security guard or dying to a boss who sounds like an Urban Dictionary entry isnā€™t fun. But thereā€™s an odd sort of comfort in Demonā€™s Soulsā€™ cycle of death and resurrection. After each demise, you awaken in the Nexus, a little worse for wear, a little less tangible than before, but itā€™s nothing the right pick-up canā€™t fix.

Because, for all its many beasties, Boletaria is a sanctuary from humanityā€™s gradual demise, which, in turn, raises some disquieting questions. What if those warriors ā€œtrappedā€ within Boletaria arenā€™t trapped at all? What if, knowing what awaits the rest of the world, theyā€™ve chosen survival over facing the people they failed to save?

Back in 2010, this was ultimately just a story, but Demonā€™s Souls has gone from a grim fantasy to an environmental fable, and Demonā€™s Souls on PlayStation 5 could barely be more timely. Even though coronavirus has eclipsed man-made climate change as the number one public concern, the more you dive into Demonā€™s Souls lore, the more parallels you find between Boletariaā€™s fall and our own global situation.

You might not be able to spy a vast, encroaching fog bank out of your own window. However, thanks to lightning-fast methods of communication, a lot of us have windows on the world, and there are enough warning signs to make you feel the end of the world is on the way. Take the California forest fires, which turned city skylines yellow; watching those scenes on TV or through Twitter, I couldnā€™t shake the feeling that something was very, very wrong, more so than in previous years.

slow apocalypse of corrupting evil fog in PlayStation 3 PS3 FromSoftware Demon's Souls

Perhaps most tellingly, Demonā€™s Souls mirrors the way that governments are starting to address global warming and other environmental issues. When it becomes apparent that the world is doomed, the rulers of Demonā€™s Soulsā€™ fantasy kingdom start throwing money at the problem, offering fortune and fame to those lucky enough to survive the fog and find a way into the castle. Governments, too, are starting to hurl money and resources at ā€œsolutionsā€ to the ecological problems plaguing our planet, though it seems unlikely that theyā€™ll be around when the crisis hits the point of no return. Are they earnest in their desire to fix things, or like Demonā€™s Soulsā€™ lords, are they just seeking to fend off the angry villagers at their gates?

And to no oneā€™s great surprise, itā€™s manā€™s folly that has impacted the impending eco-crisis. Boletariaā€™s inhabitants (King Allant, particularly) resurrected the Soul Arts, a means of using souls for power and profit that, in turn, started turning the world into Silent Hill. Iā€™m not saying that every Amazon Echo contains an actual human soul, (That lawsuit is currently pending.) but some technological advances, such as the vast proliferation of tech gadgets, havenā€™t done the environment any favors while yielding marginal comforts for consumers.

Whatā€™s even more unsettling is that itā€™s the second time Demonā€™s Souls inhabitants employed the Soul Arts, after they were previously banned. Itā€™s tempting to view man-made climate change as something that, once ā€œfixed,ā€ will never be a problem again, that weā€™ll know better. But whoā€™s to say that, if humanity survives this, we wonā€™t be going through the motions once more a few hundred years later?

slow apocalypse of corrupting evil fog in PlayStation 3 PS3 FromSoftware Demon's Souls

FromSoftware has never confirmed that Demonā€™s Souls was created with an environmental message. But Dark Souls, FromSoftwareā€™s next hack-ā€˜em-up, tackled humanityā€™s hold on the earth, which suggests the developers knew what kind of message they were weaving into Demonā€™s Souls.

You donā€™t have to embrace Demonā€™s Soulsā€™ warning to the world, whether you missed it the first time around or not; it took me a good few years of soul-harvesting before I started to pick up on these parallels. Thereā€™s a glimmer of hope at the heart of Demonā€™s Soulsā€™ gloomy eco-fable that, if enough people stand up, good will prevail. I just wish I could say I have the same faith when it comes to the real world.

Should you choose to overlook the ecological aspects of Demonā€™s Soulsā€™ storyline, youā€™re still left with a cataclysmic tale that will chill you to the bone. For all its gloomy corridors and gruesome monsters, the real horror is having no future.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.
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