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Werewolf: The Apocalypse – Earthblood Zero Punctuation Yahtzee Croshaw Cyanide Nacon

Werewolf: The Apocalypse – Earthblood – Zero Punctuation

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This week on Zero Punctuation, Yahtzee reviews Werewolf: The Apocalypse – Earthblood.

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Transcript

Hey! People who like pen and paper role playing? Stop dazzling the world of fashion with your presence for a moment and listen. Have you ever thought that the campaign you’re part of might work really well if adapted into a book or video game plot? Well, apply this simple test. Go to literally anyone in the world and tell them about the most interesting thing that’s ever happened in your game. Shortly you will notice that their eyes appear to be focussed on a point six feet behind your head and they keep saying things like “Uh huh” and “Right” and “If you don’t stop talking I’m going to scrape out my own eardrums with a teaspoon handle you tedious, tedious fuck.” For you see nobody gives a shit about your imaginary heroics outside of the players directly involved and the cloud of in jokes, body odour and cheeto dust in which you meet. And anyone who says otherwise is either trying to seduce you or sell you a car. The point is, Werewolf (HUURH) The Apocalypse (HUURH) Earthblood, fucking hell that is the last time I read the full title out, plays like a case of someone adapting their pen and paper role playing sessions, in that it’s full of contrivance, pointless characters and repetitive environments because the DM either had Alzheimers or a very limited set of room tiles.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.