Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

City Of Heroes: City of Heroes Diary, Volume 4

This article is over 21 years old and may contain outdated information

Step two was finding how we could slide these powers into character advancement. We decided to limit each Archetype to one Primary Power and one Secondary Power that matched the roles we had assigned to them. In the case of the Scrapper, that would be, say, Claws (Melee) and Regeneration (Defense). How could we come up with a way for a player to receive something new on a regular basis? We immediately realized that there were a ton of powers that ended up in the Etcetera category (such as Flight, Teleportation, etc.). We dubbed it a Power Pool, and thought that players could, at certain levels, choose one of these powers. These were powers that occurred often in comic book heroes or were “utility” powers that weren’t easily categorizable, and it seemed right that any Archetype could choose from them.

And a glimpse at how the Power Sets will be laid out:

Step three was expanding each of these individual powers from the Power Set name. I drew from everything I had at my disposal to come up with an appropriate variety for each power: comic books, pencil and paper RPGs, and other computer games. Here’s an example of what I did with the prosaically named “Claws”:

Claws Swipe – Fast claw attack. Slight damage.

Claws Strike – Normal claw attack. Normal damage.

Spinning Claws Attack – hand to hand attack to everyone within melee distance.

Feint – an attack that does little damage that increases damage and chance to hit on next attack

Slash – focused hand to hand attack, lots of endurance, lots of damage. Reduces target’s defense to all attacks.

Taunt – Challenges someone to fight

Focus – A short-range attack.

Evicerate – Heaviest attack. Some damage over time. Chance to do double damage

Wave – Cone attack to everyone in front of the hero’s claws.

Get all the details and the rest of the story at IGN.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author