Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

Play Zork on a Real Typewriter

This article is over 14 years old and may contain outdated information

A tinkerer modified a real functioning typewriter to allow you to play text adventure games like Zork.

Got a spare typewriter sitting around collecting dust? Many of us do, but Jonathan Guberman decided to take his and turn it into a game controller. Guberman has been “a biomedical engineer, a computer animator, a mathematician, a molecular biologist, and a computer programmer,” and he is a frequent contributor to the hacker community in Toronto. By adding a complex system including circuit boards, USB cables and solenoids (“an electromechanical device that pulls down when electric current is passed through it”), Guberman was able to allow a computer to detect what keys you depress, and then output text directly onto the page, all without permanently modifying or damaging the typewriter. Not only that, but he more than adequately explained how he did it to non-tech people. He calls his invention the Automatypewriter.

Here you can see the typewriter playing the opening from the one of the most beloved text adventure games Zork. Guberman types his commands into the contraption and it outputs the response from the game. I wonder if he’ll be eaten by a grue.

While right now, the Automatypewriter is only a neat invention, with the only practical advantage that I can see is that you can archive your play in Zork, but Guberman promises that a custom application is being written for the Automatypewriter by one of his colleagues, Jim Munroe, a Canadian science-fiction author.

Who knows exactly what that will entail, if it will be a game or an interactive novel, but it all sounds really exciting. Read more about how Guberman made the Automatypewriter at his blog Up, Not North.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy