Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Respawn Hires Star Wars, Monkey Island Artist for Its New Game

This article is over 13 years old and may contain outdated information
image

We’re pretty certain that the ex-Infinity Ward team isn’t making a game staring a Jedi Knight Guybrush Threepwood, but we can’t be sure.

Nobody knows what will come out of Respawn Entertainment, the new studio formed by ex-Infinity Ward employees after the little kerfuffle the developer had with Activision. We do know, however, who one of the primary concept artists is.

Said artist is Iain McCaig, a concept artist who has touched many a piece of geek culture before. McCaig helped define the looks of Darth Maul and Queen Amidala in the Star Wars prequel trilogy, he’s designed characters for James Bond games, and he also worked on the classic Secret of Monkey Island.

Despite a storied resume that includes designing overwrought hairdos for Natalie Portman, McCaig told Develop that working with Respawn was one of his career highlights, calling it “the most exhilarating experience I’ve ever had in my career.” High praise indeed.

He also said that he didn’t really care that he wasn’t designing pirates or space aliens at Respawn. “Whether it’s military games or things set in space, it doesn’t matter, my huge burning passion is in designing people,” he said.

Could that be a hint that Respawn’s new game will in fact be a military-themed title? Perhaps a game where you shoot enemies from a first-person perspective in a story of modern intrigue, terrorism, and warfare?

Nah, couldn’t be.

(Develop, via VG247)

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author