Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Bodycount Studio Could Close Next Month

This article is over 13 years old and may contain outdated information
image

With racing domination in its sights, Codemasters looks to close the UK studio responsible for its latest shooter.

Codemasters Studio Guildford’s first game could officially be its last. The 66-person Bodycount developer will officially close its doors in October depending on the result of a 30-day bankruptcy consultation.

The troubled first-person shooter had seen more than its fair share of development problems since the start, not the least of which was its unscheduled delay and creative staff jumping ship last year.

The pending closure comes just two weeks after the game’s August 30th release date, as well as the negative reviews accompanying it. Officially, though, axing the studio is part of a newly proposed creative direction for Codemasters proper, which would shift development focus toward its real bread and butter: the racing genre. The terrific F1, Dirt and Grid series comprise the dev/publisher’s current successes.

“The output from the studios on the Warwickshire campus and in Birmingham is on the increase with multiple continuing game series, brand extensions and new racing IPs in production,” Codemasters said. The Guildford closure will ideally lead to stronger sequels to existing series, and the Guildford employees are encouraged to apply for employment at these studios. Chances are pretty high it’ll have cars in it.

Source: Eurogamer via Shacknews

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy