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Alan Wake 2 will be locked to 30FPS on the Xbox Series S console. The image shows protagonist Alan taking on a shadow person.

Alan Wake 2 on Xbox Series S Is Locked to 30fps

Unlike the Xbox Series X and PlayStation 5 versions of the game, Alan Wake 2 will be locked to 30fps on Xbox Series S, according to developer Remedy Entertainment.

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The studio revealed last week that, while 30fps mode was the way Alan Wake 2 should be played, it would feature a performance mode enabling 60fps. Remedy didn’t mention the Xbox Series S at the time, but Game Informer pressed the company on the matter.  Remedy then confirmed that the Xbox Series S will not have the performance mode.

This move again highlights the challenges of developing for Microsoft’s two-tiered console. Larian Studios, developer of Baldur’s Gate 3, famously faced difficulties with the Xbox version of the game. However, with a 50/50 split between S and X ownership, developers don’t have a lot of options.

Does that mean that Xbox Series S owners are getting a raw deal? Not exactly. According to Remedy’s communication director Thomas Puha, it has been “built from the beginning as a 30fps experience focusing on visuals and ambiance.” You can expect the Xbox Series S version of Alan Wake 2 to be slightly less striking than the Series X version, but it should still look a treat.

Alan Wake 2 is set to be more of a survival horror game than the original, focusing more on small, intimate encounters than big, machine-straining combat. You probably won’t have to fend off shadow people while a possessed tractor tries to murder you, so the Series S should still cope admirably. Whatever platform you’re on, you won’t have long to wait, unlike poor Alan who’s been the Dark Place for 13 years. Alan Wake 2 arrives this October 27th on PlayStation 5, Xbox Series X|S, and PC.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.