Armored Core 6: Fires of Rubicon’s latest patch is here and while it does fix a few bugs, there’s also a lot of weapon balancing going on. Nothing’s been downright nerfed but you could be in for a surprise or two. So if you’re a regular AC6 player, feast your eyes on all the 1.03.1 patch notes for Armored Core 6.
What Armored Core 6 Patch 1.03.1 Changes
There’s nothing in the way of new features with this patch, but a regulation update does shake things up a little. A huge collection of weapons and parts have been tweaked, so if any of these figure into your Core build you might find it’s become more or less effective in battle.
For example, Tetrapod legs now have a reduced Boost Kick attack range. The Armored Core 6 patch doesn’t specify how much it’s been reduced so you’ll have to experiment to find out. And the Needle Gun āEL-PW-00 VIENTOā has more rounds.
There are also a handful of bug fixes and since this is a “regulation update” you won’t be able to play online without it, which is the case with most patches.
Here’s everything Armored Core 6 patch 1.0.3.1 changes, courtesy of the patch notes. The patch is out now and you should be prompted to download it next time you fire up the game.
Related: Enough of the āGit Gudā Mentality ā Cold Take
Balance Adjustments
Weapon Units
EXPLOSIVE THROWER āDF-ET-09 TAI-YANG-SHOUā: increased Effective Range/Total Rounds, decreased Reload Time
LINEAR RIFLE āLR-036 CURTISā: decreased Recoil/Charge Time
LINEAR RIFLE āLR-037 HARRISā: increased Chg. Attack Power/Cooling, decreased Charge Time
SHOTGUN āSG-026 HALDEMANā: decreased Direct Hit Adjustment
SHOTGUN āSG-027 ZIMMERMANā: decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment
HANDGUN āHG-003 COQUILLETTā: increased Total Rounds
HANDGUN āHG-004 DUCKETTā: increased Total Rounds
BURST HANDGUN āMA-E-211 SAMPUā: increased Total Rounds
NEEDLE GUN āEL-PW-00 VIENTOā: increased Total Rounds
BAZOOKA āDF-BA-06 XUAN-GEā: increased Projectile Speed, decreased Reload Time
BAZOOKA “MAJESTICā: increased Projectile Speed, decreased Reload Time
BAZOOKA āLITTLE GEMā: increased Projectile Speed, decreased Reload Time
DETONATING BAZOOKA ā44-141 JVLN ALPHAā: increased Projectile Speed, decreased Reload Time
GRENADE āDF-GR-07 GOU-CHENā: increased Total Rounds/Projectile Speed, decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donāt make contact
GRENADE āDIZZYā: increased Total Rounds/Projectile Speed, decreased Reload Time. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they donāt make contact
GRENADE āIRIDIUMā: increased Total Rounds/Projectile Speed, decreased Reload Time. Reduced sway caused by accumulated Recoil. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they donāt make contact
PLASMA RIFLE āIA-C01W1: NEBULAā: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact, increased Charge Time
SIEGE HAND MISSILE āWS-5000 APERITIFā: increased Reload Time, decreased Guidance
GRENADE CANNON āEARSHOTā: decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donāt make contact
GRENADE CANNON āSONGBIRDSā: decreased Attack Power/Impact/Accumulative Impact. Rounds now explode upon reaching their Effective Range, even if they donāt make contact
STUN NEEDLE LAUNCHER āVE-60SNAā: decreased Impact/Accumulative Impact/Direct Hit Adjustment/Attack Power on consecutive attacks
LASER CANNON āVP-60LCSā: increased Total Rounds
DIFFUSE LASER CANNON āVP-60LCDā: increased Total Rounds
PULSE SHIELD LAUNCHER āEULE/60Dā: increased Total Rounds/Pulse Shield Durability, decreased Weight/EN Load
LIGHT WAVE CANNON āIA-C01W3: AURORAā: decreased EN Load. Energy Firearm Spec now applies to this weapon
DUAL MISSILE āBML-G1/P31DUO-02ā: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
DUAL MISSILE āBML-G1/P32DUO-03ā: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
DUAL MISSILE āBML-G2/P08DUO-03ā: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
ACTIVE HOMING MISSILE āBML-G3/P04ACT-01ā: increased Guidance/Homing Lock Time/Projectile Speed
ACTIVE HOMING MISSILE āBML-G3/P05ACT-02ā: increased Guidance/Homing Lock Time/Projectile Speed
NEEDLE MISSILE āEL-PW-01 TRUENOā: decreased Guidance. Projectiles now follow a stable trajectory
CORAL MISSILE āIB-C03W3: NGI 006ā: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact/Direct Hit Adjustment
LASER ORBIT ā45-091 ORBTā: increased Attack Power/Direct Hit Adjustment/Ideal Range/Effective Range/Projectile Speed
LASER TURRET āVP-60LTā: increased Projectile Speed/Laser Turret Attack Frequency
Frame Parts
HEAD āAH-J-124 BASHOā: increased System Recovery
HEAD āHD-011 MELANDERā: increased Attitude Stability/System Recovery
HEAD āHD-033M VERRILLā: increased System Recovery
HEAD āHD-012 MELANDER C3ā: increased Attitude Stability/System Recovery
HEAD āDF-HD-08 TIAN-QIANGā: increased Attitude Stability/System Recovery
HEAD āVP-44Sā: increased Attitude Stability/System Recovery
HEAD āVP-44Dā: decreased Attitude Stability
HEAD āVE-44Aā: increased Attitude Stability/System Recovery
HEAD āHC-2000 FINDER EYEā: increased System Recovery
HEAD āHC-2000/BC SHADE EYEā: increased System Recovery
HEAD āHC-3000 WRECKERā: increased System Recovery
HEAD āHS-5000 APPETIZERā: increased Attitude Stability/System Recovery
HEAD āEL-TH-10 FIRMEZAā: increased System Recovery
HEAD āEL-PH-00 ALBAā: increased System Recovery
HEAD ā20-081 MIND ALPHAā: increased Attitude Stability/System Recovery
HEAD ā20-082 MIND BETAā: decreased System Recovery
HEAD āIB-C03H: HAL 826ā: increased Attitude Stability
CORE āNACHTREIHER/40Eā: increased Attitude Stability/Generator Output Adj.
CORE āIA-C01C: EPHEMERAā: decreased AP/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
ARMS āAA-J-123 BASHOā: decreased Anti-Kinetic Defense/Anti-Explosive Defense
ARMS āAA-J-123/RC JAILBREAKā: decreased Anti-Kinetic Defense/Anti-Explosive Defense
ARMS āAR-011 MELANDERā: increased Recoil Control
ARMS āAR-012 MELANDER C3ā: increased Recoil Control
ARMS āDF-AR-08 TIAN-QIANGā: increased Recoil Control
ARMS āDF-AR-09 TIAN-LAOā: increased Recoil Control
ARMS āVP-46Sā: increased Recoil Control
ARMS āVP-46Dā: increased Recoil Control
ARMS āNACHTREIHER/46Eā: increased Recoil Control
ARMS āVE-46Aā: increased Recoil Control
ARMS āAC-2000 TOOL ARMā: increased Recoil Control
ARMS āAS-5000 SALADā: increased Recoil Control
ARMS āEL-TA-10 FIRMEZAā: increased Recoil Control
ARMS āEL-PA-00 ALBAā: increased Recoil Control
ARMS ā04-101 MIND ALPHAā: increased Recoil Control
ARMS āIA-C01A: EPHEMERAā: increased Recoil Control
ARMS āIB-C03A: HAL 826ā: increased Recoil Control
BIPEDAL āAL-J-121 BASHOā: increased Attitude Stability/Jump Distance
BIPEDAL āAL-J-121/RC JAILBREAKā: increased Attitude Stability/Jump Distance
BIPEDAL āLG-011 MELANDERā: increased Attitude Stability/Jump Distance
BIPEDAL āLG-012 MELANDER C3ā: increased Attitude Stability/Jump Distance
BIPEDAL āDF-LG-08 TIAN-QIANGā: increased Attitude Stability/Jump Distance
BIPEDAL āVP-422ā: increased Attitude Stability/Jump Distance
BIPEDAL āVE-42Aā: increased AP/Attitude Stability/Jump Distanc
BIPEDAL ā2C-2000 CRAWLERā: increased Attitude Stability/Load Limit/Jump Distance
BIPEDAL ā2C-3000 WRECKERā: increased AP/Attitude Stability/Jump Distance
BIPEDAL ā2S-5000 DESSERTā: increased AP/Attitude Stability/Jump Distance
BIPEDAL āEL-TL-10 FIRMEZAā: increased Jump Distance
BIPEDAL āEL-PL-00 ALBAā: increased Attitude Stability/Jump Distance
BIPEDAL ā06-041 MIND ALPHAā: increased Attitude Stability/Jump Distance
BIPEDAL āIA-C01L: EPHEMERAā: increased Attitude Stability/Jump Distance
BIPEDAL āIB-C03L: HAL 826ā: increased Attitude Stability/Jump Distance
REVERSE JOINT āKASUAR/42Zā: increased Attitude Stability
REVERSE JOINT ā06-042 MIND BETAā: increased Attitude Stability
REVERSE JOINT āRC-2000 SPRING CHICKENā: increased Attitude Stability
TETRAPOD āLG-033M VERRILLā: decreased AP
TETRAPOD āVP-424ā: decreased AP
TANK āEL-TL-11 FORTALEZAā: decreased Anti-Kinetic Defense/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
Inner Parts
BOOSTER āAB-J-137 KIKAKUā: increased Upward Thrust
BOOSTER āBST-G1/P10ā: increased Upward Thrust
BOOSTER āBST-G2/P04ā: increased Upward Thrust
BOOSTER āBST-G2/P06SPDā: increased Upward Thrust
BOOSTER āALULA/21Eā: increased Upward Thrust
BOOSTER āFLUEGEL/21Zā: increased Upward Thrust
BOOSTER āBC-0600 12345ā: increased Upward Thrust
BOOSTER āBC-0400 MULEā: increased Upward Thrust
BOOSTER āIA-C01B: GILLSā: increased Upward Thrust
BOOSTER āIB-C03B: NGI 001ā: increased Upward Thrust
FCS āFCS-G2/P05ā: decreased Close-Range Assist
FCS āFC-006 ABBOTā: decreased Close-Range Assist
FCS āFC-008 TALBOTā: decreased Close-Range Assist
GENERATOR āAG-J-098 JOSOā: increased EN Capacity/Supply Recovery/Energy Firearm Spec
GENERATOR āAG-E-013 YABAā: increased EN Capacity/Supply Recovery/Energy Firearm Spec
GENERATOR āAG-T-005 HOKUSHIā: increased EN Capacity/Energy Firearm Spec
Expansion
EXPANSION āPULSE PROTECTIONā: increased Resilience
EXPANSION āTERMINAL ARMORā: increased Duration
- Adjusted Attitude Recovery rate according to Total Weight. ACS Strain now dissipates much faster on lighter ACs, and slightly slower on heavier ACs
- Adjusted various Boost Speed rates according to Total Weight
- Decreased top speed during Assault Boost for heavier ACs
- Decreased Boost Kick attack range for Tetrapod legs
- Increased EN Consumption while hovering with Tetrapod legs
- Decreased Impact reduction effect during Assault Boost
- Decreased Impact/Accumulative Impact dealt when colliding with enemies during Assault Boost
- Decreased Impact/Accumulative Impact dealt by Boost Kick from all leg types except Reverse Joint
- Adjusted damage dealt by certain weapons when attacking the pulse shield deployed from PULSE SHIELD LAUNCHER āEULE/60Dā
Bug fixes
- Fixed a bug with CORAL OSCILLATOR āIB-C03W2: WLT 101ā where charged attacks would have stronger tracking than intended when using Tetrapod legs
- Fixed a bug where the attack warning marker would not display for an enemy AC firing DETONATING MISSILE ā45-091 JVLN BETAā equipped to the left back slot
- Fixed a bug where the attack warning sound would not play correctly for an enemy firing GRENADE āIRIDIUMā
- Fixed a bug where charged attacks from LIGHT WAVE BLADE āIA-C01W2: MOONLIGHTā and CORAL OSCILLATOR āIA-C01W7: ML-REDSHIFTā would clip through certain structures/objects
- Fixed a bug where reloading with a full magazine would cause certain weapons to fire unintentionally
- Other bug fixes
And those are all the patch notes for Armored Core 6: Fires of Rubicon update 1.03.1. And if you’re having trouble beating the first Balteus boss, even now it’s a little easier, check out our guide here.
Published: Oct 6, 2023 03:16 pm