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All Shiny Deviants and Traits in Once Humans

Deviants are a powerful part of any base or combat build, and now you can get a handful of them in Shiny variants. Here’s the complete list of all available Shiny Deviants in Once Human and what their traits are.

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All Shiny Deviants and Their Traits in Once Human

In Once Human, it’s possible (though rare) to stumble across a number of Shiny Deviants. Currently, the only available Deviants with Shiny variants are:

Here are all the possible traits of each of these Shiny Deviants in Once Human.

DeviantVariantTrait
Butterfly’s EmissaryGlistening BlueWeakspot Master – When synced, hitting a weakspot increases Secured by 1 additional point.
Butterfly’s EmissaryStarry NightPraise the Moon – When synced, deal +6% weapon and status damage at night. Effect is halved during the day.
Digby BoyPrismVoluntary Overtime – When activated and working, it has a 15% chance to not consume mood.
Digby BoyPure GoldGilded Oracle – has a chance to bring back additional ore.
Extradimensional CatGood FortuneOptimism – Max Mood +40%.
Extradimensional CatHeavy GingerWater Dormancy – When resting by water, it gains +35% mood recovery.
Extradimensional CatMoon DiamondDaydreaming – When recovering energy while dormant, has a 20% chance to restore 15 Deviant Power to other Territory Deviants.
Festering GelMarine StarStarry Sky – When synced, reloading gives either +5% weapon damage or +5% Status Damage at random.
Festering GelSpring RosePraise the Sun – When synced, you receive +20% healing during day. Effect is halved at night.
Fetch-A-Lot BunnyAliceThe Spirit of Woods – When exploring, it has a 10% chance to bring back Acid.
Fetch-A-Lot BunnyDark RebelToxicologist – when exploring, it has a chance to bring back acid.
GrowshroomExtra LargeOptimism – Max mood +40%.
GrowshroomGreen TouchToxicologist – When exploring, it has a chance to bring back acid.
NutcrackerDappled LightWorkaholic – When working, it gains energy and mood consumption at intervals.
NutcrackerDeep PurpleFeisty vitality – Mood recover speed +30%.
NutcrackerDisplaced Fairy TaleReserved Energy – Max energy +40%.
NutcrackerElegant PurpleImperfect Endless Motion – When activated and working, it has a 20% chance to not consume power.
NutcrackerGolden EraStability Vitality – Max Mood +35.
NutcrackerOcean BlueStardust Affinity – When working in a Pollution Zone, it has a 30% chance to not consume mood.
NutcrackerSilver GentlemanSweet Talk – When recovering mood while dormant, it has a 25% chance to restore 10 mood to other territory Deviants.
NutcrackerTin SoldierStable Energy – Max Energy +35.

And those are all the Shiny Deviants and Traits in Once Human.

Once Human is available to play now.


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Author
Image of Daphne Fama
Daphne Fama
Associate Editor
An SEO Manager at Gamurs, she spends an inordinate amount playing games and has a soft spot for horror, FPS, and RPGs. When she’s not gaming, she’s a published author and member of the Horror Writers Association, and the writer of House of Monstrous Women. In a previous life, she was an attorney but realized she could be happy instead.