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Assassin’s Creed: Unity Pushed Back to November

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Assassin’s Creed: Unity‘s release will be pushed back due to “quality” concerns.

Those of you who were looking forward to romping the streets of revolutionary France on a murder spree in October in Assassin’s Creed: Unity will have to hold on just a bit longer. Ubisoft has announced that the game’s release date has been pushed back two weeks, to November 11, citing concerns over the game’s quality as the reason.

“This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,” said Unity senior producer Vincent Pontbriand. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet.”

Ubisoft stresses that the delay isn’t due to anything major, but rather, a whole bunch of little things. It says it will take the extra two weeks to improve minor aspects of the game, and that a day one patch is in the works that will bring further improvements. “That’s why the team will continue to toil even beyond the ship date – right up to actual release – building a Day 1 patch that offers even more improvements to Unity,” said Ubisoft.

This delay means that Unity will launch on the same date as the last-gen title Assassin’s Creed: Rogue being developed for PS3 and Xbox 360.

While news of game delays is always disheartening, the fact that it’s only two weeks isn’t so bad.

Source: Ubisoft

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