Category: GDC 2014 Narrative, Racing, and Platforming Games are Dead Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 20, 2014
Category: GDC 2014 Papers, Please Dominates GDC and IGF Awards Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 20, 2014
Category: GDC 2014 Tricks of the Trade – Maintaining the Free to Play Illusion Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 19, 2014
Category: GDC 2014 89% of All MOBA Players are Playing League of Legends Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 19, 2014
Category: GDC 2014 How to Create Companion Apps That Don’t Suck Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 19, 2014
Category: GDC 2014 Clockwork Empires – Simulated Colonies and Elder Gods Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 19, 2014
Category: GDC 2014 Getting Past the “Ship With Shame” Stage at Bethesda Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 19, 2014
Category: GDC 2014 BioShock Infinite‘s Elizabeth Uses Theater Technique for AI Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 18, 2014
Category: GDC 2014 Creativity From Performance Art to Procedural Worlds Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 18, 2014
Category: GDC 2014 Kongregate CEO: Android “Just as Important” as iOS Joshua Vanderwall Legacy Author Joshua Vanderwall Legacy Author Mar 17, 2014