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This article is over 16 years old and may contain outdated information

In Response to ā€œThe Guilded Cageā€ from The Escapist Forum: That was totally nerd!

I mean, no game should worth more than a suit ā€˜n tie office job, at least here in Hungary. But thatā€™s probably the tiny speck of sanity talking in the quicksand of G4MeR.

Aside from the ending, though, it was quite well written, I enjoyed it. MOAR?

ā€“ Playbahnosh

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In response to ā€œSpeech of teh Realmā€ from The Escapist Forum: Loved every word.

I never played on a RP server (I dabbled in WoW for a time), but this actually reminds me of my old PnP games more then anything. Trying to progress the story, and some idiot has to ruin it by doing or saying something WAY out of character:

ā€œSteve, you canā€™t just stab the guy in the face.ā€
ā€œWhy not?ā€
ā€œBecause, youā€™re a good alignment! Youā€™d never just stab the guy in the face.ā€
ā€œBut heā€™s evil!ā€
ā€œHeā€™s also unarmed and hasnā€™t provoked you. You canā€™t stab him.ā€
ā€œWell then I want to change my alignment.ā€
ā€œYouā€™re already level 3! You canā€™t just suddenly switch alignments!ā€
ā€œMaybe this is a traumatic experience that causes my alignment to change.ā€
ā€œAn old guy not letting us into a tavern?ā€
ā€œā€¦yes.ā€

Ahhā€¦so much frustration and spilled coke.

But still: Great piece! One of the more enjoyable ones Iā€™ve read at the Escapist.

ā€“ Baby Tea

Why does ā€œRPā€ also mean ā€œwrite like youā€™re a character in a bad Sir Walter Scott novelā€? People in the Middle Ages did not talk like that. Most of them probably just cursed all day anyway, so Internetspeak is most likely a more accurate portrayal than faux Shakespearianisms.

Hmm, maybe ā€œRPā€ means ā€œwrite and act like youā€™re in a 3rd rate fantasy novelā€. That would explain a lotā€¦

ā€“ anti_strunt

I agree as well. This is why RP servers are dumb, because it takes everyone three times as long to communicate one-third the information. It is okay to say, ā€œWhich way is the tavern?ā€ That is perfectly in character. You donā€™t need to put it all in iambic pentameter.

ā€“ Grampy bone

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(Iā€™m pretty sure Iā€™m about to crap on someoneā€™s fun here. Iā€™m seriously sorry about that.)

This piece reminds me of why I think RP servers are dysfunctional. There are several elements that I consider the cornerstones of fun and effective roleplaying that are deeply lacking on MMOG RP servers:

1. Scene framing and narrative flexibility. Think about how a pen-and-paper game is played. Itā€™s not a set of real-time events. Instead, there are scenes. Game-players have the ability to vary the pacing of a scene. They have the ability to cut to the good stuff. They have the ability to cut away artfully when a moment has wrapped up. Think about how flexible the verbal communication thatā€™s going on is, for that matter: the group can summarize, paraphrase, &c. as needed. All this allows a group to use direct dialogue where itā€™s needed, as a way to add emphasis and detail.

2. Background social communication. The players know each other. They communicate fluidly about reactions and expectations out-of-character, both as co-creators and each othersā€™ audience. Some of the most effective sessions also involve active kibitzing from players that arenā€™t part of a scene.

Both of these are very deeply stunted on an MMOGā€™s RP server: the simulated world makes it much harder to actually do anything with scene framing (while adding almost nothing useful to the mix because itā€™s so damn static), and many of the players are strangers to each other, only engaged in momentary interactions ā€” so you usually end up with characters saying nothing important to each other and players with nearly no knowledge of each othersā€™ tastes and expectations. Itā€™s all rather stilted, clunky, and pointless. Kinda like it plays out in this story.

ā€” Alex

ā€“ Alex_P

***

In response to ā€œJerryā€ from The Escapist Forum: Ouch.

Well written, sparse on the details, but Iā€™ve always preferred imagination to a page of rock. Read every word, which is rare. Itā€™s also exactly how I picture the invention of strong AI. By a programmer getting caught up in a pet project.

ā€“ SlayerGhede

***

In response to ā€œShangri Laā€ from The Escapist Forum: Great story. Donā€™t know why, but it reminded me of some of the HP Lovecraft stories I used to read. Especially how the cold never seems to go away.

ā€“ cthulhu257

***

In response to ā€œThe Moon Bearerā€ from The Escapist Forum: Agree. Itā€™s mystery that we seek, not firm solution. We want to find out new things, eternally exploring new frontiers. First itā€™s the vastness of land, then sea, the air, the depth, the stars, and eventually fabric of reality and time itself.
A very compelling story. The fine line between facts and myths, between religion and practicality, is amazing. I like the parallel that is drawn between the ā€œgodsā€ and ā€œmythical Heroesā€“Armstrongā€, and how the mystery kept people alive and hopeful.

Let me stress againā€“absolutely amazing short story. It really resonates with me.

ā€“ olicon


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