Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Blizzard Still Isn’t Sure About Diablo III on Consoles

This article is over 12 years old and may contain outdated information
image

Blizzard is hiring, but not experimenting.

We’ve heard hints, suggestions and even outright confirmations that Blizzard was planning on porting its highly anticipated gothic hack-and-slash to consoles. In an interview with Gamasutra, however, game director Jay Wilson said that the reality was a bit more nebulous than that.

“We haven’t officially announced [Diablo III on consoles], because we’re not ‘experimenting,'” said Wilson. “We tell people that basically we’re experimenting, because it helps us hire people. The better people we hire, the better chance we have to actually make it.”

“That’s why we haven’t kept it super secret, but we also haven’t confirmed it, because we’re not sure yet whether we think it will work, and whether we think we have the resources to do it.”

With regard to the question of resources – I know that Mr. Wilson has been hard at work finishing Diablo III, so we can cut him some slack, but it seems that he’s forgotten that the company for which he works also operates World of Warcraft. It probably has the resources to build a moon base. That said, of course just throwing money at a problem doesn’t instantly lead to a solution, especially not for a studio as notoriously meticulous as Blizzard.

It also begs the question what the people Blizzard is hiring are doing if not “experimenting.” Are they sitting around all day eating sandwiches? Letting hungry gerbils into the server rooms and snickering? Inquiring minds want to know!

In all seriousness, it’s interesting to hear that D3 on consoles, which most of us thought was as close to a sure thing as one could get, still hasn’t even reached the “experimenting” stage. I suppose that right now, Blizzard’s Diablo team has other things on its mind.

The full interview with Jay Wilson is a fascinating read, especially if you’re interested in the development and design of a game like Diablo III. Check it out over at Gamasutra.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy