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A player aiming a sniper in XDefiant.

Can You Go Prone in XDefiant?

A new FPS has arrived on the scene, and it’s going to try to give big names like Call of Duty a run for their money. However, despite wanting to compete with CoD, XDefiant doesn’t offer the exact same features. So, can you go prone in XDefiant?

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Can You Go Prone in XDefiant?

A player crouching in XDefiant. This image is part of an article about whether you can go prone in XDefiant.

There is no way to go prone in XDefiant, meaning players will have to settle with crouching in their multiplayer matches. That may be frustrating for some, as being able to lay on the ground has been a common feature in FPS games for a number of years.

I know that when I was finally able to get into a game on launch day, I kept spamming the crouch button on my controller in an attempt to avoid enemy fire because I assumed the controls were the same asĀ CoD. Of course, I was never able to get on the ground, and more than a few times, I died because of it. However, rather than getting upset and going back toĀ CoD, I thought about all the potential reasons the team behindĀ XDefiantĀ could have for not including a prone feature.Ā 

Related: Are XDefiant Servers Down? How to Check Server Status

For starters, the prone feature is abused in CoD lobbies. Getting into a gunfight, only to die when your enemy dropshots you, is a common occurrence. Then there’s the fact that XDefiant markets itself as a fast-paced game. Prolonging fights by allowing players to hide from gunfire wouldn’t be good for business, so maybe it’s for the best that it’s unavailable in Ubisoft’s latest title.

And that’s whether you can go prone in XDefiant. If you’re interested in more XDefiant content, here’s the best loadout for the M4A1.

XDefiant is available now on PC, Xbox, and PlayStation.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
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Jackson Hayes
Jackson Hayes is an Associate Editor at The Escapist. Starting his writing career in 2017, he quickly rose the ranks and became an editor. He's spent the last six years working at outlets such as CBR, Heroic Hollywood and Full Circle Cinema, where he's covered various sports games, Call of Duty, the MCU, and other major properties. You can follow him on Twitter @jacksonhayes67