Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Cyberpunk 2077, The Witcher, CD Projekt RED, delay, playstation, xbox

Cyberpunk 2077 Delayed to November for Polishing

This article is over 4 years old and may contain outdated information

Cyberpunk 2077 has received yet another delay, now being pushed to November. CD Projekt Red announced the delay on the game’s Twitter account, revealing a Nov. 19, 2020 release date — two months out from its previous Sept. 17, 2020 date. The lengthy statement can be seen below, with the developer claiming that its futuristic dystopian just is “not ready” for a September launch.

Recommended Videos

The statement from CD Projekt Red’s Marcin Iwiński and Adam Badowski notes they are “fully aware that making such a decision costs us your trust and trading trust for additional time is one of the hardest decisions a game developer can make. And despite we think it’s the right decision for the game, we’d still like to apologize for making you wait longer.”

By the sounds of things, most of Cyberpunk 2077 is ready to go, with things like quests, cutscenes, skills, and items all ready for launch, but there is still much polishing work and balancing to be done.

The developer also recently postponed its Night City Wire event to June 25 from its originally scheduled June 11 date, in support of Black Lives Matter. Hopefully the details shared there will help with the wait to Cyberpunk 2077’s long-awaited launch.

Cyberpunk 2077 launches for PC, PlayStation 4, and Xbox One on Nov. 19. PlayStation 5 and Xbox Series X versions are also in the works, with the game confirmed to work with Microsoft’s Smart Delivery system.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Michael Cripe
Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.