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Dragon Age: Inquisition Concept Art Conveys a Grand Adventure

This article is over 9 years old and may contain outdated information

Lead concept artist Matt Rhodes has started to post images of BioWare’s vision of Dragon Age: Inquisition.

Video games are art, and the concept art for games really sells that. Matt Rhodes, the lead concept artist on Dragon Age: Inquisition, has posted his art online in various places.

Rhodes’ cartoon-like illustrations have a distinct style that you’ve probably seen in his other concept art for Mass Effect and other Dragon Age games. Back then Rhodes said the concept artist’s job is similar to that of an explorer. Concept art takes vague ideas and makes them coherent through art.

Much of the following art can be found in The Art of Dragon Age: Inquisition book, but Rhodes stresses that he’s often credited for art that isn’t his own. He takes the time to direct fans of his work and work that people thought was his to the other concept artists on Dragon Age: Inquisition. Nick Thornborrow, who illustrated an amazing piece of Morrigan and Flemeth, made the fresco load-screens of Dragon Age II and the stained glass Chant of Light in Inquisition. Casper Konefal illustrated a picture of Cassandra holding her sword and staring straight ahead, Steve Klit worked on environments, Tom Rhodes designed the Inquisition’s High Dragon, and Ramil Sunga worked on the head system for Inquisition.

Rhodes’ art can be found on his ArtStation and other channels. Thornborrow posts his art on his Tumblr, as does Tom Rhodes, and Konefal‘s portfolio is on his blog.

Source: Matt Rhodes via Kotaku

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