Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

ESA, ESRB Execs Paid Like Wall Street Bankers?

This article is over 15 years old and may contain outdated information
image

Managing a videogame industry association provides some pretty perks, and I’m not talking about free arcade cabinets.

Two of gaming’s leading associations, the Entertainment Software Ratings Board (ESRB) and Entertainment Software Association (ESA), provide the industry with great services: hosting conventions such as E3, providing parents with game ratings to understand content, and political lobbying for favorable business conditions. These groups are funded by membership fees to the participating game companies in exchange for political exposure and spots on convention floors.

For groups that are largely based on personal relationships and labor, it’s reasonable to expect a large amount of corporate investments to go toward employee payrolls. Incredibly, an IRS report filed by both institutions revealed some impressive paydays for the leaders of ESA and ESRB.

GamePolitics revealed the following executive earnings:

  • Former ESA President Doug Lowenstein earned $744,344 and $96,616 in benefits between April 1, 2006 and March 31, 2007.
  • Current ESA President Mike Gallagher was paid $789,929 with $19,015 during the April 1, 2007 and March 31, 2008 fiscal year.
  • ESRB President Patricia Vance raked in $535,397 over the same time period.

It’s hard to judge the appropriateness of their pay without working their jobs and managing organizations of such size and importance. What can be noted is that, in an economy where hundreds of thousands are being laid off, even within gaming, those numbers are almost big enough to feed a small development staff for a year. Data isn’t available to check whether their pay has dropped in 2008 and 2009 to match ongoing macroeconomic issues. How fair are these compensation numbers?

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy