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Fashion Police Squad FPS Zero Punctuation Yahtzee Croshaw Mopeful Games No More Robots

Fashion Police Squad – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Fashion Police Squad.

For more major games Yahtz has reviewed lately, check out Cult of the Lamb, Hell Pie, PowerWash Simulator and Endling, Stray, Rainbow Billy: The Curse of the Leviathan, No Man’s Sky (in 2022), and Elden Ring.

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Transcript

Who’s this craven miseryguts going around saying there’s a release drought on? In triple-A, maybe. All the big money industry’s given us lately is Annapurna’s smash hit bumhole licking simulator and that one Smash Bros knockoff where Shaggy from Scooby Doo beats up the Muppet Babies or whatever. But the indie and midlevel sector are killing it right now. Killing it and stuffing it and mounting it on the mantlepiece to make uncomfortable eye contact with dinner guests. I’ve played tons of interesting games lately. There was even a full on Soulslike. Thymesia. It kinda sucks, but it’s there. For want of some unique spin on the combat it came up with this whole thing where you stab the baddies but then you have to stab them with your secondary weapon to make the first stab happen for realsies, and I kinda bounced off that. Felt like the exact opposite of streamlining the process. Brought back too many unpleasant memories from when I used to work in data validation. But elsewhere there’s been plenty of innovative new ideas that have paid off. Cult of the Lamb, management sim with added death. Rollerdrome, Tony Hawk’s pro skater with added death. Cursed To Golf, golf simulator with – actually I’ve just noticed the common thread, there.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.