Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Games in Comparison

This article is over 19 years old and may contain outdated information

Gaming is bigger than the box office, and has been since 2001.

Film execs claim this comparison is unfair to movies because it ignores ancillary revenues (DVDs, TV, merchandising). But games are beginning to produce ancillary revenues, too. Halo has spawned toys, novels, and a soundtrack; a movie is in the works.

Even more telling, gaming’s biggest release day is more than twice that of the biggest blockbuster day one to date.

Halo 2: 125 million USD
Star Wars Ep. III: 50 million USD

The inescapable fact is that today’s mega-release games are as big as any feature film, platinum album, or bestseller, and equally capable of spawning an IP franchise.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy