Square Enix has spilled the beans on why itās splitting Final Fantasy VII Rebirth between two discs and how the whole process works.
The original Final Fantasy VII really opened up once Cloud and friends left Midgard, and to capture that expansive scale again on newer tech, Square made a decision for Rebirth that fans might have assumed was for nostalgia’s sake. However, according to game director Naoki Hamaguchi in an interview with Game Informer, Final Fantasy VII Rebirth will be ā150GB, with 100 on one disc and 50 on the other.ā
Players wonāt be swapping the Final Fantasy VII Rebirth two discs the old-fashioned way, though. Instead, the PlayStation 5ās architecture will allow players to install the entire game by inserting both discs. Afterward, you can slot in one of the two discs to play the game from start to finish without any hassle.
Related:Ā Square Enix Reveals How Much of Final Fantasy VIIās Story Rebirth Covers
Hamaguchi also clarified during the interview that Rebirth getting split had āless to do with rekindling nostalgia and more as a method to preserve the teamās lofty vision for it.ā As expected, Square had envisioned Rebirth to be a massive task, one where they needed a highly detailed world way more impressive and immersive than Final Fantasy VII Remakeās Midgar.
With such a challenge in front of them, stuffing a game of this size onto one disc would have forced the developers to pull back the scope of Rebirth. Luckily, the team decided to figure out a two disc system.
Beyond Rebirth, Squareās new disc process is a rather crucial piece of technology if the team ever decided to reimagine other Final Fantasy titles. For some time, fans have waited to hear details on a rumored Final Fantasy IX remake, and despite there being no word, some are holding out for a Final Fantasy VIII reimagining, too. This new revamped saga for Final Fantasy VII could be the first of its kind and may pave the way for older properties deserving a revival.Ā
Published: Sep 21, 2023 02:31 pm