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Is Armored Core VI Fires of Rubicon open world? Here's the answer.

Is Armored Core VI Open World?

Armored Core VI: Fires of Rubicon is FromSoftwareā€™s next release after the critically acclaimed Elden Ring. Like Elden Ring, it has bosses to take on, though at least you donā€™t need to worry about poison swamps. But how is the game structured? Do you roam free, as you did in Elden Ring? If you want to know whether Armored Core VI is open world, hereā€™s what you need to know.Ā 

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Hereā€™s How Armored Core VIā€™s Levels Work

Armored Core VI isnā€™t a corridor shooter. You wonā€™t be squeezed into an area the size of someoneā€™s hallway and find yourself unable to go back through the door. However, neither is it an open world in the same way that Elden Ring is.Ā 

In an IGN interview, FromSoftware president Hidetaka Miyazaki explained that an open world wouldnā€™t be a good fit for the gameā€”or the series as a whole. Assembling your own mech is a big part of the game and, as he puts it, ā€œdoesn’t quite apply to that fully open-world exploration approach.ā€Ā 

Instead, Armored Core VI is mission-based, as previous games have been. You have some freedom to roam, but you wonā€™t be crossing half a world to find a boss that you didnā€™t even know was there.

So, the answer as to is Armored Core VI open world is no, but you can explore a little. And if you’re looking for more information about the upcoming mech combat game, make sure to check out our previous coverage.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.
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