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New Darksiders Finally Lets You Play as Fourth Horseman of the Apocalypse

This article is over 5 years old and may contain outdated information

Publisher THQ Nordic and developer Airship Syndicate have announced Darksiders Genesis, a spinoff title to the apocalyptic Darksiders series.

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Genesis will focus on series-original Horseman of the Apocalypse Strife, who together with Darksiders III protagonist Fury replaces traditional Horsemen Pestilence and Famine. The Escapistā€™s own Yahtzee Croshaw speculated way back during the first Obama administration that a Horseman named Strife might have to rely on giving his opponents crippling anxiety disorders as an offensive manoeuvre, but as the new teaser trailer reveals, he actually just shoots people using guns that fire bullets.

Itā€™s to the point, sure, but youā€™ve got to admit it lacks a certain subtlety that the original Book of Revelation Horsemen possessed. Perhaps famine was deemed too gradual and indirect a method of mass death to support a loot-driven hack-and-slash video game. And this promises to be the most loot-driven, hack-and-slash Darksiders of them all. The series has always drawn inspiration from Blizzardā€™s dungeon crawling RPGs ā€” especially the Death-starring second installment ā€” but Genesis will go so far as to adopt Diabloā€™s top-down isometric camera angle, not just its gameplay loop of slitting up demons and stealing their pants.

This is a natural progression for Darksiders, a series which has always benefitted from a distinct, maximalist aesthetic, but struggled to find its own mechanical identity, preferring instead to borrow liberally from of-the-moment (or even a-little-after-the-moment) gaming trends. The first Darksiders came out in January of 2010, just two months before the hotly anticipated would-be series conclusion God of War III. Not coincidentally, it starred a Godlike character named War, who carved a Kratos-esque bloody path through a whoā€™s-who list of religious and mythological figures. Last yearā€™s Darksiders III rode the cultural wave produced by the Dark Souls series, featuring a greater emphasis on one-on-one combat, an explorable open world to replace the Zelda-like dungeons of its predecessors, and a checkpoint system that could be described as ā€œbonfire-adjacent.ā€

Now, with Diablo III still chugging admirably along, and indies like Dodge Rollā€™s Enter the Gungeon and Supergiantā€™s Hades exploring what else dungeon crawlers are capable of, Darksiders has decided itā€™s high time to eat the leftovers of this genre too. Perhaps at this rate weā€™ll get a Darksiders battle royale title in three or four years.

Darksiders Genesis doesnā€™t yet have a release date, but itā€™s set to be playable at next E3 next week. Itā€™s slated to come out for PlayStation 4, Xbox One, Switch, PC, and Google Stadia.


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Patrick Lee
Patrick Lee is a writer, illustrator, photographer, designer, and serial arsonist from Toronto. He has written for The AV Club, and for his personal website, About Face.