Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

Sony Could Tweak Move Accuracy, But Won’t

This article is over 14 years old and may contain outdated information
image

Move has more precision than most developers need, says Sony.

Sony’s new motion controller, the PlayStation Move, could apparently get a lot more accurate, but software engineer, Move designer, and Kinect lightsaber basher, Anton Mikhailov says that it’s not going to happen anytime soon.

Mikhailov said that while there had been a few issues that Sony had needed to fix, there was no pressing need to adjust or increase the accuracy of the Move controller. He said that no studios developing Move games were asking Sony to make the controller more precise, and that most games actually didn’t require the kind of precision that Move could already provide. In a lot of case, the problem, he said, wasn’t that the controller wasn’t accurate enough, it was that the player wasn’t accurate enough.

He used the table tennis section of Sport’s Champions as an example, and specifically the expert difficulty, which removes all assists and forces the player to be incredibly accurate – something that Move had no problem handling. “At that point you’re thinking, ‘well, how much more precise does it need to be?'” he said. “We need to decide. There’s room for some more precision. It’s going to be up to us.”

It’s actually probably a good thing that Sony isn’t planning to up the precision on Move, as it doesn’t take much to go from “just right” to “too sensitive.” Detecting the tiniest twitch would be kind of impressive from a hardware point of view, but it doesn’t sound like it would make for a particularly fun gameplay experience.

Source: Eurogamer

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy