Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

E3: Witcher 2 Xbox 360

This article is over 13 years old and may contain outdated information
image

CD Projekt isn’t pulling any punches when it comes to Witcher 2 on the Xbox 360.

When CD Projekt first announced that Witcher 2 was coming to the Xbox 360, fans across the planet exclaimed that the game couldn’t be done proper justice on the system. Going by a presentation CD Projekt put together for E3 2011, this simply isn’t true.

CD Projekt played through a demo of the game running on the 360 which looked absolutely gorgeous. It runs on CD Projekt’s RED Engine, which is cross-platform. The demo was of a prison break situation, with every of its four resolutions still intact. Content is not being cut just because it’ll be transformed into a console game. If an area is explorable in the PC version, it’ll be explorable in the Xbox 360 version.

The PC game looked like it translated nicely to console. Button prompts appeared onscreen when Geralt needed to perform a stealth attack or another context-sensitive action. Combat is still robust, with strong and weak attacks, ripostes, blocks, magic, and other timing-based abilities.

In what seems like quite a feat, the Xbox 360 version of Witcher 2 will have no loading screens. All of the game’s DLC will be as free on console as it is on PC. Even further, the game’s boobage will still be intact (believe me, I saw it), as CD Projekt is aiming for the most mature and complex game in the 360’s history.

The demo allayed my worries that Witcher 2 would have to be a completely game because it was on a console. CD Projekt is trying to go as big in the console RPG space as it does in the PC RPG space. It’s expected for release by the end of 2011, and there’s the possibility of Witcher 2 also coming to PS3 if CD Projekt can make it happen.

image
See all our coverage directly from the show floor.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy