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PlayStation Indies F.I.S.T.: Forged in Shadow Torch Where the Heart Is Worms Brawl

PlayStation Indies Program Announces Its First Nine Games

This article is over 4 years old and may contain outdated information

Sony has announced a new PlayStation Indies program, designed to help a select number of outstanding indie projects to reach a broader audience. The program is headed by former Sony Interactive Entertainment Worldwide Studios President Shuhei Yoshida, who has been in charge of PlayStation’s indie relationships since last November.

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Yoshida explained that PlayStation Indies is intended to “spotlight and support the best of the best indie games being published on PlayStation and the entire indie community as a whole.”

As part of the announcement, the company has revealed the first nine PlayStation Indies to receive support. Many of them have been previously revealed, including the following:

  • Carto is a puzzle adventure that has you altering maps to change the world.
  • Creaks is a hand-drawn narrative puzzler.
  • Haven is a co-op-focused adventure love story.
  • Heavenly Bodies is a zero-gravity physics simulator.
  • Maquette is a 3D puzzler that plays with size.
  • Recompile is a glitchy metroidvania platformer.

Meanwhile, the new games are Worms Rumble, surreal narrative adventure Where the Heart Is, and the dieselpunk action game F.I.S.T.: Forged in Shadow Torch.

Sony’s decision to support these selected projects appears to come with few strings. While all of these will be available for PlayStation 4 and/or PlayStation 5, most will also release on other platforms, with Where the Heart Is alone appearing to be exclusive to PlayStation 4.

Yoshida also took the opportunity to confirm that PlayStation Now will continue to expand, with an indie game hitting the service each month. The first, available in July, will be Hello Neighbor.


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Author
Image of Damien Lawardorn
Damien Lawardorn
Editor and Contributor of The Escapist: Damien Lawardorn has been writing about video games since 2010, including a 1.5 year period as Editor-in-Chief of Only Single Player. He’s also an emerging fiction writer, with a Bachelor of Arts with Media & Writing and English majors. His coverage ranges from news to feature interviews to analysis of video games, literature, and sometimes wider industry trends and other media. His particular interest lies in narrative, so it should come as little surprise that his favorite genres include adventures and RPGs, though he’ll readily dabble in anything that sounds interesting.