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Rogue Legacy 2 Zero Punctuation Yahtzee Croshaw Cellar Door Games roguelite genealogy

Rogue Legacy 2 – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Rogue Legacy 2.

For more major games Yahtz has reviewed lately, check out Teardown, 13 Sentinels: Aegis Rim, Weird West, Tunic, Stranger of Paradise: Final Fantasy Origin, and Elden Ring.

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Transcript

Blimey, a lot of shit’s been popping off of Early Access lately. It’s been like showing a roomful of ten year old schoolkids that one video about periods and watching as one by one the innocence fades from their eyes. I’ve been playing Rogue Legacy 2, which last week triumphantly produced the stained bedsheet representing its graduation from girlhood innocence. Not to be confused with Rouge Legacy, which is the biopic of the man who had the idea to put tits in Sonic the Hedgehog, Rogue Legacy is, funnily enough, a Legacy Roguelike. Every time you die you switch to controlling the next heir in your family bloodline, meaning presumably that each attempt takes place decades apart so it’s weird none of the NPCs ever age or move somewhere else and the surrounding world never invents flying cars no matter how many generations go through the meat grinder of my shitty dodge reflexes but we’re probably not supposed to point this out. Also since the definition of “roguelike” these days is about as much to do with the original Rogue as a pig holding a fish in its mouth has to do with Yoko Ono, all your upgrades and progress through the castle’s sequence of boss fights is kept permanently.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.