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Saints Row 2022 reboot Zero Punctuation Yahtzee Croshaw Deep Silver Volition

Saints Row – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews the Saints Row reboot.

For more major games Yahtz has reviewed lately, check out Fashion Police Squad, Cult of the Lamb, PowerWash Simulator and Endling, Stray, Rainbow Billy: The Curse of the Leviathan, No Man’s Sky (in 2022), and Elden Ring.

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Transcript

So last week Volition burst into the room and cried “Hey everyone, we’ve made a new sandbox crime game called Saints Row! In which you play a thug battling to become top of the heap in a city split between various criminal gangs. And we know, it sounds like we’re ripping off Grand Theft Auto, but this is our own spin on the formula with a tongue very firmly in cheek.” And then we all looked confused for a second and said “Volition, what are you talking about? You released Saints Row sixteen years ago. There have been three sequels since then. Two and four were right bangers.” “What?” Are you feeling alright, Volition? We haven’t heard from you since you released Agents of Mayhem and went into that weird coma. “Agents of what? Are you telling me I’ve somehow forgotten sixteen years of my life? That doesn’t seem likely, what with Senator Obama’s intention to revitalise the American healthcare system. What happened in these three sequels, anyway?” Oh, well, the last one was about being the President fighting alien invaders in a giant computer simulation. “Well now I know you’re taking the piss.” I hate to say I told you so, constantly, with an air of smugness and perverse relish, but I called this when Saints Row 4 came out.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.