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Serial Cleaners trailer Draw Distance Nintendo Switch PlayStation 4 Xbox One PC

Serial Cleaners Has You Cleaning Up Crimes for the Mob in the 1990s

This article is over 4 years old and may contain outdated information

One of 2017’s weirdest stealth games, Serial Cleaner, is a getting a sequel next year when Draw Distance releases Serial Cleaners.

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As with its predecessor, the game will task players with cleaning up after organized crime rings, disposing of bodies, and vacuuming away blood stains while avoiding the prowling police. However, developer Draw Distance is making some significant changes. The most prominent is a new isometric viewpoint and more detailed environments, moving away from the simplistic, top-down gameplay of the first game. The first images also seem to show the protagonist actively hiding behind walls, as opposed to simply breaking line of sight.

One other notable change of Serial Cleaners is that players will follow four separate mob cleaners, bringing them together in 1999 as they reflect on the decade past. However, when their stories fail to align, cracks being to appear in their cooperation. The story can be approached non-linearly, with the player choosing what to hear at what point. Meanwhile, each character will have a unique play style, including street smarts, brute force, tech skills, and “good old fashioned tricks of the trade.”

The development team is attempting to capture the feel of ’90s crime cinema, recreating and remixing some of the places, music, and characters that defined the decade’s output.

Serial Cleaners was announced during the Future Games Show and is currently slated to arrive on Nintendo Switch, PC, PlayStation 4, and Xbox One at some point next year.


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Damien Lawardorn
Editor and Contributor of The Escapist: Damien Lawardorn has been writing about video games since 2010, including a 1.5 year period as Editor-in-Chief of Only Single Player. He’s also an emerging fiction writer, with a Bachelor of Arts with Media & Writing and English majors. His coverage ranges from news to feature interviews to analysis of video games, literature, and sometimes wider industry trends and other media. His particular interest lies in narrative, so it should come as little surprise that his favorite genres include adventures and RPGs, though he’ll readily dabble in anything that sounds interesting.