Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Shigeru Miyamoto Wants to Make an FPS

This article is over 12 years old and may contain outdated information
image

The brain behind Mario would make a shooter, if only he had time.

Shigeru Miyamoto, arguably the most recognizable man at Nintendo, has created a lot of franchises over the years. Series like Super Mario, The Legend of Zelda, Donkey Kong, and Pikmin may not appear to have that much in common, but all of Miyamoto’s games so far have placed the player hovering somewhere above, behind, or beside the protagonist. Now, the legendary designer wants to move the players themselves to the focal point of the action by using his expertise to craft a first-person shooter. As things stand, though, Miyamoto just doesn’t have the time it would take to invest in a new project.

Although Miyamoto’s theoretical project would involve a first-person perspective and guns, it wouldn’t necessarily be his answer to Call of Duty. “Rather than necessarily the question of ‘What kind of weapon do I have?’ … I think that the structure of a first-person shooter is something that’s very interesting,” he says. “Having that 3D space that in theory you are in and being able to look around and explore that-particularly being able to do that in conjunction with another person-is very interesting.” Especially now that Nintendo has confirmed support for two gamepads on the Wii U somewhere down the line, Miyamoto believes that he could leverage this technology for an immersive, cooperative experience.

In spite of his enthusiasm, Miyamoto’s shooter will not be hitting shelves anytime soon. “I actually do kind of want to make a first-person shooter, but I don’t have time,” he explains. Given the impending launch of the Wii U, Miyamoto definitely has a lot of work to do in the coming months, but perhaps he’ll have time to start a new project once the excitement surrounding the new console has died down. An exploration-based, cooperative FPS from the man who made Mario could be just the shot in the arm that the over-saturated FPS genre needs.

Source: Kotaku

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy