Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Shoot Club: The Yo-Yo

This article is over 17 years old and may contain outdated information
image

My friend Trevor and me are at the mall, picking up copies of Metroid Prime 3, which hadn’t arrived at Best Buy yet. After confirming it wasn’t there yet, Trevor pretended he needed to check for something else. He wandered around a bit to see if that girl he likes, Monica, was working. She wasn’t. So it was off to EB where we realized how long it had been since we’d been there. We didn’t recognize any of the drones pushing strategy guides.

Now we’ve got our copies and we’re grabbing some Panda Express at the food court.

“Hey, check it out.”

He nods at a cluster of four kids, about ten years old. One of them is yanking at a yo-yo dangling from his hand. We can’t hear them from where we’re sitting, but it’s easy to imagine the conversation.

“You have to pull up.”

“Shut up, I’m doing it.”

“You’re not doing it right. You have to pull up right when it gets to the bottom.”

“Shut up.”

“The string is too tight. Can I see?”

“Get your own.”

“You don’t know how to do it.”

“Shut up.”

On the way back to the car, we go into a Kay-Bee at the edge of the mall.

“Where are yo-yos?” Trevor asks.

There’s a small section of them. Trevor looks at the fancy ones for a moment, but finally opts for a translucent green no-frills yo-yo. It’s the color of a watermelon Jolly Rancher. He opens the bubble pack as we’re heading back to the car.

“Check it out. Walking the dog.”

He flicks his wrist. The yo-yo unfurls to its full length and then climbs three or four inches back up before losing momentum. Trevor throws the string back around the yo-yo in quick little loops.

“Walking the dog,” he repeats, as if he hadn’t already said it. This time, at the end of its string, the yo-yo hovers and spins. Trevor lowers it to the pavement and its scuttles forward plastically.

“Check it out. Around the world.”

Trevor wrist flicks the yo-yo out and jerks his hand back. The yo-yo traces a fast arc towards his face and then directly into it. His head jerks and he actually takes a few steps backwards.

“Fuck.”

He has just demonstrated whatever principle of physics makes a flail do more damage than a mace. He dabs at his mouth, with the yo-yo dangling from his hand, unadmonished and ignored. There’s a tiny splotch of blood on his lip, like in some Western when the cowboy has been punched and is about to get really mad.

“Fuck,” he repeats.

“You okay?”

“Yeah. I forgot that yo-yoing can be dangerous. Man, there’s a reason we should stick to videogames, you know? It’s safer. You’re not going to write about that are you?”

I shrug.

“You know, people getting hurt isn’t funny.” We go home, put in Metroid, and commence to swinging and jerking the Wii controller around.

“Check it out. I’m ripping this panel off the wall.”

Trevor’s lip swells slightly as he yanks a panel off the wall and then throws a switch.

***

Tom Chick has been writing about videogames for fifteen years. His work appears in Games for Windows Magazine, Yahoo, Gamespy, Sci-Fi, and Variety. He lives in Los Angeles. Shoot Club appears in this space every Thursday.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy