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The first big update patch for Sons of the Forest from Endnight Games adds a hang glider, binoculars, and many more new features.

Sons of the Forest First Update Patch Adds Hang Glider, Binoculars, & Much More

Sons of the Forest is off to a great start in Steam Early Access, as Endnight Games just released the sequel’s massive first update. Highlights of the patch notes include a host of new features that will make surviving in Sons of the Forest much easier and more fun, like a hang glider and binoculars. It’s more than a simple update, as Endnight is clearly preparing for a long, bright future for fans.

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In addition to the always-useful binoculars and hang glider, the first update adds a new defensive wall gate to Sons of the Forest. These are some much-needed features that add even more to an already strong launch, but the truth is that you’re going to need them if you want to handle the title’s new mid-game boss fight. Endnight has gone above and beyond when it comes to adding content, so take a look at the full list of new features below.

Features Added in Sons of the Forest First Update Patch

  • Added Binoculars
  • Added Hang Glider
  • Added Defensive Wall gate
  • Added mid game boss fight into food bunker
  • Added Settings Reset in the Options screen
  • Added missing Virginia leather suit pickup to world
  • You can now lock doors with a stick placed on the interior of the door
  • Built small structures (furniture) can now be grabbed, while grabbed it can either be placed again somewhere or thrown to collapse it and get back its resources
  • Some additional story elements added
  • New headshot death animation variations added for cannibals
  • Angry regular cannibals can attack now by jumping out of trees
  • Small birds will now land and eat/gain fullness
  • Added option to hide player name tags
  • Added option to hide projectile reticle and trajectory
  • Fish trap should now work and catch fish (every 5-10 minutes) as long as it’s placed in water and the current season is not winter
  • Added lookout towers to some cannibal villages
  • Story Paper pickups will now show UI to “Zoom” in
  • Added new structure type: One Sided Apex. Fills the space between a leaning beam and its supporting beam. Aligns automatically based on the leaning beam orientation. Fits quarter log variations to the right length automatically.

Sons of the Forest players are getting more than new content, though. Endnight’s patch notes also detail a host of balance changes, improvements, and fixes to make sure the overall experience is far more stable. Notably, the sequel’s iconic sidekick, Kelvin, won’t be as… interesting, as the first Sons of the Forest update fixes his desire to cut down trees that are attached to player structures. His dropped radios will also no longer be destroyed, and Kelvin’s “catch fish” order will end after a certain amount of time.

Again, Endnight has gone to great lengths to ensure Sons of the Forest update 1 kicks off a long life for its survival horror sequel, so stay tuned for any and all updates across its life in early access.

Related: How to Make a Lookout Tower in Sons of the Forest on Pro Game Guides


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Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.