Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Square Enix: Unreal Engine Bogging Down Last Remnant

This article is over 16 years old and may contain outdated information
image

Square Enix says problems with the Unreal Engine are to blame for delays in bringing out the PlayStation 3 version of the role-playing title The Last Remnant.

Citing “development reasons,” the team said the Epic middleware engine simply takes longer to develop for the PS3 than the Xbox 360.

“It was only really workable after Unreal Tournament was published, so this was mainly a development decision,” the team told GameSpy.

Square Enix did say that the engine made things easier early on with “cut-scenes and such,” but there were problems “in overcoming the differences in development culture between Square Enix and Epic.”

Source: Gamespy.com

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy