To kick off the new year, weāre shining a spotlight on some of the biggest and most anticipated games of 2022 across all platforms and genres, today looking at Rocksteady Studiosā Suicide Squad: Kill the Justice League. Weāll be looking at its journey so far, why weāre so excited for it, and what we expect out of it in the new year. Hereās everything you need to know about Suicide Squad: Kill the Justice League, including its history, known gameplay mechanics, and release date info.
A lot has happened to Batman on film since 2015. We were introduced to Ben Affleckās take on the character in Batman v Superman: Dawn of Justice and went through everything that was the Snyderverse. Heāll be joining Michael Keaton, as both are set to don the cowl once again later this year in The Flash. Weāre only a few months away from a brand new take on the character with Robert Pattinson in Matt Reevesā The Batman. Weāve seen a young Bruce Wayne in Joker, a stop-motion Bruce in The Lego Batman Movie, and more animated versions of the character than you can count.
I bring this up because 2015 also saw the release of Rocksteadyās Batman: Arkham Knight, capping off its trilogy of genre-defining superhero games. In the seven years since then, weāve been waiting patiently to see what Rocksteady is cooking up next, with the team going radio silent for most of the past generation. Though rumors at first pointed to a Superman game, what finally surfaced in August 2020 at the inaugural DC FanDome event was Suicide Squad: Kill the Justice League ā which has now become one of the biggest and most anticipated games of 2022.
Though set in the same āArkhamverseā that it created back in 2009, Rocksteadyās take on the other side of the superhero coin feels vastly different from its previous games. For starters, the entire game is built around four-player co-op, with Harley Quinn, Deadshot, Captain Boomerang, and King Shark filling out the roster of Amanda Wallerās antihero squad. But those who arenāt into the whole cooperative multiplayer thing can play it solo instead, swapping freely among team members as the AI takes control of the other party members at any given time.
As the name implies, your adversaries are going to be the very heroes who usually protect the planet, although this time around, theyāre under the mind control of Brainiac. This role reversal feeds into the gameās aesthetic and tone, which is far more unhinged, bombastic, colorful, and chaotic than those of the Arkham games. The playground of Metropolis, the banter between the four Task Force X members, and the general absurdity of the whole situation feel more akin to something like Insomniacās underrated Sunset Overdrive than our dour treks through Gotham Cityās nights.
And the Sunset Overdrive comparison doesnāt just end at the gameās tone. We got our first look at gameplay in Suicide Squad: Kill the Justice League back in December at The Game Awards, and it was clear that mobility and traversal are a key part of the game. Harley has her grappling hook, Deadshot has his jetpack, King Shark can climb up walls, and Boomerang has the ability to teleport short distances a la Dishonoredās Blink. Right from the get-go, the simple act of movement in the game looks fun, which is crucial for creating a playground that folks will want to actually spend time in.
Though traversal was a highlight of the Suicide Squad: Kill the Justice League gameplay reveal, there was also a heavy emphasis on gun combat that left some folks a bit more skeptical. How this moment-to-moment gunplay feels compared to what Rocksteady has achieved in the past is going to be pivotal to the gameās success. After all, Rocksteady helped create and perfect the feel of āone versus a dozenā melee combat in the Arkham games. Fights were crunchy little puzzle boxes that required you to assess the threats, prioritize them, balance offense with defense, and dig into your arsenal of gadgets and tricks to take them out. Melee abilities still seem to be a part of Kill the Justice League, but the extent of it remains to be seen.
Of course, the big question mark revolving around the project is going to be how heavily ā if at all ā it leans into the live-service model. Warner Bros. and Rocksteady havenāt come out and clarified what shape this game is going to take, but the cooperative elements are understandably reminding many of Marvelās Avengers, which isnāt great. My guess as to why they havenāt come out and clarified this is that things are still in flux. Hereās to hoping for the best.
Despite the lingering questions, Suicide Squad: Kill the Justice League is among the biggest and most anticipated games of 2022, and the rest of the slate of upcoming DC games is also exciting. Aside from Rocksteadyās return, we have WB Montrealās Gotham Knights also slated for 2022 (originally 2021), as well as the recent reveal of a Wonder Woman game from Middle-earth: Shadow of Mordor / War developer Monolith Productions. Itās an exciting counterpoint to what Marvel has in the works with Spider-Man 2, Wolverine, and Midnight Sons.
Per the most recent gameplay trailer, the release date of Suicide Squad: Kill the Justice League is set generally for 2022. That said, given how the pandemic has impacted nearly every developer across the planet, as well as the fact that itās skipping the last generation and focusing on PC, PlayStation 5, and Xbox Series X | S, thereās a non-zero chance that it will be delayed to 2023. But if Rocksteady can capture the same superhero magic it did with the Arkham trilogy, itāll be well worth the wait.
Published: Jan 5, 2022 01:00 pm