Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Tamer, Temtem, Crema, matchmaking, roadmap

Temtem Roadmap Reveals Update Plans for 2020

This article is over 4 years old and may contain outdated information

Developer Crema has laid out a short-term roadmap for its MMORPG, Temtem. A general look at the 2020 plans the studio has scheduled were posted on Twitter, with more details promised to come tomorrow. You can see broadly what’s coming in spring, summer, and fall, but Crema got more specific in an update post to its website.

Recommended Videos

Matchmaking will be one of the earliest additions to Temtem, which sees players entering in a few placement matches in order to play with others that are of a similar skill level, or as it will be called in Temtem — Tamer Matchmaking Rating. Pansun rewards for besting other tamers is in the cards, but it won’t come until the team feels better about matchmaking after future updates.

Auto-scaling is coming to the ranked matchmaking queue, which will “essentially perfect” your team upon entering a battle. Other modes like tournaments and dojo club wars will not be affected. Spectating for competitive matches is finally coming to Temtem too, though Crema says this barebones version of feature will be iterated on in the future.

In-game chat is making a return along with adjustable chat bubbles above each talking character, continuing with the desire to better incorporate interaction in clans or, as Crema is labeling them, Clubs. Clubs can have unique banners and names with more information planned to be shared tomorrow. Likewise, players will soon be able to purchase and decorate their owns houses, and you will be able to visit friends’ houses and vice versa. And finally, Crema says an in-game achievement system is in the works.

If you’ve been itching for a serious commitment to balance changes, your hopes may be dashed; Crema says it doesn’t want to “be obsessed about reaching a perfect balance until the Temtem roster is complete (in the full final release).” Fifty new Temtem are planned to launch throughout 2020 alone, with the studio also planning to debut the first mythical Temtem in fall.

Temtem’s 2020 plans aren’t written in stone just yet, with Crema stating that even release windows in the roadmap could change at any time. With that, the developer is hoping to get feedback from fans regarding what they like and dislike about today’s announcements.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Michael Cripe
Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.