Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

The Future of Gaming

This article is over 15 years old and may contain outdated information

Whatever you do, don’t look back.

In many ways, that’s become the motto of the games industry. Old franchises may still limp along, but fortune increasingly favors the bold. Six months ago, Grand Theft Auto 4 was among the highest-rated videogames of all time. Now it’s ancient history, supplanted in our collective gamer consciousness by anthropomorphic beanbags and parkour sims. Whatever the future holds for gaming, at least we know it will be new.

But you invariably lose something by looking at the games industry as a succession of one-offs. Trends are slowly coming into shape that will have lasting consequences on the direction of game development for years to come – and not all of them are positive.

This week’s issue, “The Future of Gaming” attempts to pinpoint a few of those currents that might direct the next generation of game developers. In “There is Research to be Done,” Michael Cook examines how the games industry and academia are profiting from an open dialogue on artificial intelligence. Robert Ashley looks at how game developers are slowly improving the experience for deaf players in “The Silent Majority.” In “Open-World Gaming,” Spanner interviews LocoMatrix developer Richard Vahrman on the game development possibilities of GPS-enabled phones. Peter Parrish sheds some light on the potentially incestuous relationship between developers and fan communities in “Fast-Track to Fanaticism.” And in “The Short Shelf Life of EGP Apparel,” Jared Newman speaks with a few indie game developers who briefly found a foothold on retail shelves.

Enjoy!
Jordan Deam

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy