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The Mortuary Assistant Zero Punctuation Yahtzee Croshaw DreadXP DarkStone Digital

The Mortuary Assistant – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews The Mortuary Assistant.

For more major games Yahtz has reviewed lately, check out Saints Row, Fashion Police Squad, Cult of the Lamb, PowerWash Simulator and Endling, Stray, No Man’s Sky (in 2022), and Elden Ring.

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Transcript

Don’t you just hate being asked “Where do you get your ideas?” Putting that to a professional creative is like asking a machine operator which specific finger is the best one to press the on button with. I don’t know if people are expecting some kind of trade secret. “Oh you found me out. At night I plunge an obsidian dagger into the heart of a she-goat and use its blood to inscribe a prayer to Mother Hecate, and in her wisdom I am blessed with the knowledge of how best to draw parallels between everyday objects and sexual organs.” But whatever, here’s one creativity tip for free: if you can’t think of an interesting new idea, just take two proven concepts, force them to live together like two spiders in a jar and wait until they’ve either killed each other or come up with a mutually acceptable chore schedule. As was the case with The Mortuary Assistant. No sooner had I coined the concept of the “post-Dad game,” or game based around simulating a routine workaday task with some extra spice of fantasy or skill challenge to liven it up like a blob of Marmite on wholemeal toast, than someone had the idea to combine it with first person escape the room indie horror games.


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Author
Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.