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In today’s episode of Design Delve J & Ludo brave the terrors of the Sevastopol and unpack why Alien: Isolation remains such an effective horror experience.
For more episodes of Design Delve, check out J’s answers to How Sea of Stars Designed a Water Temple That Didn’t Suck, and Can A Poorly Designed Game Still Be Good?
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Published: Nov 1, 2023 09:30 am