Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Darksiders Genesis Airship Syndicate

Darksiders Genesis Has 11 Stages, Takes About 15 Hours to Finish

This article is over 4 years old and may contain outdated information

Darksiders Genesis will last about 15 hours for the average player, says Airship Syndicate.

Recommended Videos

The top-down Darksiders spin-off was originally aiming for a 10-hour experience, but that number grew during development. The game features 11 levels with five boss fights, and each stage can be replayed to grind resources and re-experience anything you missed. The total length of the game for any given player will depend on whether they rocket through the stages on horseback or walk them at a more deliberate pace; whether they play on harder difficulties, including the unlockable Apocalyptic difficulty; and whether they’re farming the game’s primary resource, Creature Cores, which can be used to upgrade the horsemen’s abilities.

Darksiders Genesis‘s zippy length was dictated by its more arcade-like approach to the series’s action and exploration gameplay.

ā€œWe reward exploration,ā€ Airship Syndicate design director Steve Madureira said in our exclusive interview. ā€œA lot of things are hidden throughout. Secrets, puzzles. The structure of the game is mission-based, so you can replay a mission and look for stuff you missed the first time.ā€

ā€œItā€™s a very arcadey Darksiders experience,ā€ agreed Airship Syndicate president and DarksidersĀ co-creator Ryan Stefanelli. ā€œWhen we were thinking about how we want to approach what we show the players versus tell the player, we thought it would make it a more interesting experience to tell players exactly what they failed to acquire so they know, ā€˜I have to go back and find this chest and some Boatman Coins and Iā€™m missing an ammo type.ā€

You can read more about Darksiders Genesis in our exclusive Cover Story.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Patrick Lee
Patrick Lee
Patrick Lee is a writer, illustrator, photographer, designer, and serial arsonist from Toronto. He has written for The AV Club, and for his personal website, About Face.