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Darksiders Genesis Airship Syndicate

Darksiders Genesis Has 11 Stages, Takes About 15 Hours to Finish

This article is over 5 years old and may contain outdated information

Darksiders Genesis will last about 15 hours for the average player, says Airship Syndicate.

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The top-down Darksiders spin-off was originally aiming for a 10-hour experience, but that number grew during development. The game features 11 levels with five boss fights, and each stage can be replayed to grind resources and re-experience anything you missed. The total length of the game for any given player will depend on whether they rocket through the stages on horseback or walk them at a more deliberate pace; whether they play on harder difficulties, including the unlockable Apocalyptic difficulty; and whether they’re farming the game’s primary resource, Creature Cores, which can be used to upgrade the horsemen’s abilities.

Darksiders Genesis‘s zippy length was dictated by its more arcade-like approach to the series’s action and exploration gameplay.

ā€œWe reward exploration,ā€ Airship Syndicate design director Steve Madureira said in our exclusive interview. ā€œA lot of things are hidden throughout. Secrets, puzzles. The structure of the game is mission-based, so you can replay a mission and look for stuff you missed the first time.ā€

ā€œItā€™s a very arcadey Darksiders experience,ā€ agreed Airship Syndicate president and DarksidersĀ co-creator Ryan Stefanelli. ā€œWhen we were thinking about how we want to approach what we show the players versus tell the player, we thought it would make it a more interesting experience to tell players exactly what they failed to acquire so they know, ā€˜I have to go back and find this chest and some Boatman Coins and Iā€™m missing an ammo type.ā€

You can read more about Darksiders Genesis in our exclusive Cover Story.


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Patrick Lee
Patrick Lee is a writer, illustrator, photographer, designer, and serial arsonist from Toronto. He has written for The AV Club, and for his personal website, About Face.